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	<id>https://isekai.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KingLothar</id>
	<title>The Unofficial Isekai:Slow Life Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://isekai.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KingLothar"/>
	<link rel="alternate" type="text/html" href="https://isekai.wiki/Special:Contributions/KingLothar"/>
	<updated>2026-04-12T14:36:13Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://isekai.wiki/index.php?title=Player_Info&amp;diff=1738</id>
		<title>Player Info</title>
		<link rel="alternate" type="text/html" href="https://isekai.wiki/index.php?title=Player_Info&amp;diff=1738"/>
		<updated>2024-06-02T17:17:58Z</updated>

		<summary type="html">&lt;p&gt;KingLothar: Upgrade requirements rank 4 - 9&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Up to (12) character can be entered for the Player&#039;s username when using the Rename Scroll.&amp;lt;ref&amp;gt;Current as of 10/5/2023 on server S-47.&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The gender selection feature, allowing the Transcender to choose the gender of the Mushroom was added on 9/24/2023. New players can choose between male or female at the start of joining the game. Pre-exisiting players can change their gender [insert walk through] &lt;br /&gt;
&lt;br /&gt;
== Character Rank ==&lt;br /&gt;
The player&#039;s rank or level is based on Fame and Village Earnings&lt;br /&gt;
&lt;br /&gt;
Growing in rank/level comes with many benefits - the major one being the change of your character&#039;s appearance. Your character changes from a simple &amp;quot;walking mushroom&amp;quot; to a slowly more humanoid like creature, gaining arms, hair, etc.&lt;br /&gt;
&lt;br /&gt;
Beyond changing in appearance, ranking up increases your Daily Reward of Crystals, DP ([[Random Date|Date]] Points) Limit, [[Roaming]] Stamina Limit, EP Limit, Base Education Experience points, your Friend [List] limit, and will occasionally unlock a new [[Fellows|Fellow]]! &lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
|+Rank Overview&lt;br /&gt;
!&amp;lt;small&amp;gt;Rank&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;Title&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;New Fellow&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;Daily&amp;lt;/small&amp;gt; &lt;br /&gt;
&amp;lt;small&amp;gt;[Crystal]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Reward&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;DP Limit&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;Roaming Stamina Limit&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;EP Limit&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
!&amp;lt;small&amp;gt;Base Education EXP&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;Friend Limit&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;Required Fame/Earnings for Next Rank&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;Appearance&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Newborn Monster&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;60&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | &amp;lt;small&amp;gt;3&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |&amp;lt;small&amp;gt;10&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&amp;lt;small&amp;gt;35&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&amp;lt;small&amp;gt;325&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&amp;lt;small&amp;gt;30&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 5&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 30&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[img]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;2&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Common Monster&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;65&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 40&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 200&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&amp;lt;small&amp;gt;[img = has arms now]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;3&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster E&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;70&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 90&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 720&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;4&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster D I&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;75&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;435&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 180&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 1,500&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;5&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster D II&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;80&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&amp;lt;small&amp;gt;40&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;525&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 305&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 3,400&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;6&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster D III&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;85&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&amp;lt;small&amp;gt;4&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;650&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;35&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 465&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 6,150&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;7&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster C I&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;90&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;11&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &amp;lt;small&amp;gt;45&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;750&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;40&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 665&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 10500&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |&amp;lt;small&amp;gt;[IMG= Sass upgraded]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;8&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster C II&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;95&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&amp;lt;small&amp;gt;5&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;12&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;875&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;45&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 915&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 17,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;small&amp;gt;9&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster C III&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;100&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;13&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&amp;lt;small&amp;gt;50&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;975&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;50&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;10&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster B I&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;105&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&amp;lt;small&amp;gt;6&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;14&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;1100&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;55&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;11&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster B II&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;110&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;15&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;55&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;1400&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;60&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;12&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster B III&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;115&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&amp;lt;small&amp;gt;7&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;16&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;55&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;1700&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;85&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 2,115&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 73,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;13&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster A I&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Björnson]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;120&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;17&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;60&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;2000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;90&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |&amp;lt;small&amp;gt;[IMG you&#039;re a real boy now!]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;14&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster  A II&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Kaity]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;125&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&amp;lt;small&amp;gt;8&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;18&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;60&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;2325&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;95&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;15&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster A III&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;[[Meaden]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;130&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;19&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;65&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;2650&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;100&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;16&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster S I&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Rogile&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;135&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;20&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;65&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;2825&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;105&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;17&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster S II&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;-&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;140&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;21&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&amp;lt;small&amp;gt;70&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;3000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;110&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;18&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Monster S III&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Geast&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;145&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;22&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;3200&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;115&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;small&amp;gt;Rank&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;Title&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;New Fellow&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;Daily [Crystal] Reward&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;DP Limit&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;Roaming Stamina Limit&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;EP Limit&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;Base Education EXP&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;Friend Limit&amp;lt;/small&amp;gt;&lt;br /&gt;
! &amp;lt;small&amp;gt;Required Fame/Earnings for Next Rank&amp;lt;/small&amp;gt;&lt;br /&gt;
!&amp;lt;small&amp;gt;Appearance&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;19&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Candidate I&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Guarg&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;150&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;8&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;23&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;75&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;3375&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;120&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |&amp;lt;small&amp;gt;[IMG proper adult protag]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;20&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Candidate II&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;-&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;155&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;9&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;75&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;3575&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;125&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;21&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Candidate III&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Mirac&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;160&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;9&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;80&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;3825&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;130&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;22&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Prince D I&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Dr. Dotor&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;165&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;9&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;80&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;4075&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;135&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame&#039;&#039;&#039;: 24,665&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings&#039;&#039;&#039;: 4,450,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;23&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Prince D II&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;-&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;170&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;9&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;85&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;4325&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;140&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame&#039;&#039;&#039;: 31,165&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings&#039;&#039;&#039;: 5,650,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Prince D III&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Boatter&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;175&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;9&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;85&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;4575&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;145&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 38,165&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 8,850,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;25&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Prince C I&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Hawker&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;180&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;10&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;90&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;4825&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;150&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;26&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Prince C II&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;-&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;185&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;10&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;90&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;5000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;155&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;27&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Prince C III&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Ariko&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;190&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;10&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;95&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;5250&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;160&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;28&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Prince B I&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Cimitir&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;195&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;10&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;95&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;5500&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;165&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 83,165&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 27,500,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;29&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Prince B II&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;200&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;10&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;100&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;5750&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;170&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 96,665&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 35,500,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;30&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Prince B III&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;205&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;11&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;100&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;6250&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;175&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 110,165&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 52,000,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;31&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Prince A I&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;210&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;11&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;100&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;6500&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;180&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 130,165&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 64,500,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;32&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Prince A II&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;215&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;11&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;105&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;7000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;185&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 155,165&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 86,000,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;33&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Prince A III&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;220&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;11&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;105&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;7250&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;195&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 180,165&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 105,000,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;34&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Prince S I&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;225&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;11&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;110&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;7750&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;200&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 210,165&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 145,000,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;35&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Prince S II&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;230&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;12&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;110&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;8000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;200&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 245,165&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 180,000,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;36&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon Prince S III&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;240&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;12&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;115&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;8250&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;200&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 285,165&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 240,000,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;37&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon King D I&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;245&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;12&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;115&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;8750&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;200&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 335,165&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 320,000,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;38&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon King D II&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;250&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;12&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;120&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;9000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;200&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 390,165&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 470,000,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;small&amp;gt;39&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;Demon King D III&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;small&amp;gt;255&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;12&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;24&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;120&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;9250&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;200&amp;lt;/small&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;&#039;&#039;&#039;Fame:&#039;&#039;&#039; 450,165&amp;lt;/small&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Earnings:&#039;&#039;&#039; 620,000,000&amp;lt;/small&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills==&lt;br /&gt;
These are given to the player&#039;s character throughout the progression of the game&#039;s story line and appear or are reference to during cut scenes, but currently as of 09/06/2023 are not individually selectable by the human player.&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot;&lt;br /&gt;
|+Role Skills&lt;br /&gt;
!Name&lt;br /&gt;
!Details&lt;br /&gt;
!Achieved&lt;br /&gt;
|-&lt;br /&gt;
|Rapid Growth&lt;br /&gt;
|Walking Mushrooms are good-quality fertilizers for fast crop growth.&lt;br /&gt;
|Obtained during opening cutscenes&lt;br /&gt;
|-&lt;br /&gt;
|Mushroom Potion &lt;br /&gt;
|Walking mushroom slime can be used to reforge various potions.&lt;br /&gt;
|Prior to building the new Apothecary&lt;br /&gt;
|-&lt;br /&gt;
| Mushroom Potion lv.2&lt;br /&gt;
|The slime can be used to reforge precious potions. Creates a &amp;quot;Superior Healing Potion&amp;quot;.&lt;br /&gt;
|Stage 2-3&lt;br /&gt;
|-&lt;br /&gt;
|Terraforming&lt;br /&gt;
|Transform your house into the home of your dreams.&lt;br /&gt;
|Complete Challenge Stage Tranquil Forest Lv.1&lt;br /&gt;
|-&lt;br /&gt;
|Fireball Spell&lt;br /&gt;
|&lt;br /&gt;
|5-3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Unlisted skills &lt;br /&gt;
&lt;br /&gt;
Fireball &amp;lt;!-- lol why wouldn&#039;t you list that --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Title==&lt;br /&gt;
Overview&lt;br /&gt;
&lt;br /&gt;
===Story Title:===&lt;br /&gt;
Village Elder: Supported by Fifi and Belle. You now become the &amp;quot;Village Elder&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
===Time-Limited Title===&lt;br /&gt;
Achieved by winning during a Time-Ltd [Limited] Ranking Rush.&lt;br /&gt;
Effective Time: 15 day(s)&lt;br /&gt;
{| class=&amp;quot;wikitable fandom-table&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |Rank 1 Title&lt;br /&gt;
|-&lt;br /&gt;
!Image&lt;br /&gt;
!Title&lt;br /&gt;
!Source&lt;br /&gt;
!&lt;br /&gt;
!Image&lt;br /&gt;
!Title&lt;br /&gt;
!Source&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Rising Archdemon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Royal Guardian&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Royal Hero&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Royal Magnate&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Royal_Adventurer.png|200px|thumb|center]]&lt;br /&gt;
|Royal Adventurer&lt;br /&gt;
|Guild EXP Ranking Rush&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Royal Explorer &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |Rank 2 Title&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Awaken Archdemon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Empire Guardian&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Empire Hero&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Empire Magnate&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Empire_Adventurer.png|200px|thumb|center]]&lt;br /&gt;
|Empire Adventurer&lt;br /&gt;
|Guild EXP Ranking Rush&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Empire Explorer&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Decoration==&lt;br /&gt;
Decoration allows you to change the appearance of your in-game Avatar, Avatar Frame, and Chat bubble.&lt;br /&gt;
&lt;br /&gt;
===Avatar ===&lt;br /&gt;
Icons follow the change of the player character&#039;s appearance, Family, and Fellows - grey icons are characters that haven&#039;t been unlocked yet.&lt;br /&gt;
&lt;br /&gt;
===Avatar Frame===&lt;br /&gt;
Currently there are only (2) permanent Avatar frames. Duration lasts 15 days, but can be stacked.&lt;br /&gt;
{| class=&amp;quot;wikitable fandom-table&amp;quot;&lt;br /&gt;
!Image&lt;br /&gt;
!Title&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Default&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Journey Begins&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|The Unstoppable&lt;br /&gt;
| Stage Progress Ranking Rush&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Lucky to Have You&lt;br /&gt;
|Village Earnings Ranking Rush&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Guild Above All&lt;br /&gt;
|Guild EXP Ranking Rush&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Supreme Power&lt;br /&gt;
|Fellow Power Ranking Rush&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Deep in Love&lt;br /&gt;
|Family Intimacy Ranking Rush&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Promising Pupil&lt;br /&gt;
|Pupil Earnings Ranking Rush&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Grand Banquet&lt;br /&gt;
|Banquet Popularity Ranking Rush&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Crystal Tycoon&lt;br /&gt;
|Crystal Spending Ranking Rush&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Family Bless&lt;br /&gt;
|Family Blessing Power Ranking&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Merchant Master&lt;br /&gt;
|Trading Post Influence Ranking&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chat Bubble===&lt;br /&gt;
Currently there is only (1) permanent chat bubble. All others are obtained during events via [currency, event store] and have a duration of 15 days. The duration can be stack via additional purchases during the related event.&lt;br /&gt;
{| class=&amp;quot;wikitable fandom-table&amp;quot;&lt;br /&gt;
!Img&lt;br /&gt;
!Name&lt;br /&gt;
!Obtained&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Flavor of Elixir&lt;br /&gt;
|Elixir Workshop&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Woof Woof Bread&lt;br /&gt;
|Woof Woof Bakery &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Touno Flower &lt;br /&gt;
|Touno Island Story &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|World Tree Sprout&lt;br /&gt;
|World Tree Cup&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misplaced data ==&lt;br /&gt;
&lt;br /&gt;
* ☑️Autodate  unlocks at Player Rank/Lv 15 or purchases leading to VIP3&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]&lt;br /&gt;
{{Mars.games.disclaimer}}&lt;/div&gt;</summary>
		<author><name>KingLothar</name></author>
	</entry>
	<entry>
		<id>https://isekai.wiki/index.php?title=Lincale&amp;diff=1596</id>
		<title>Lincale</title>
		<link rel="alternate" type="text/html" href="https://isekai.wiki/index.php?title=Lincale&amp;diff=1596"/>
		<updated>2024-01-04T22:47:58Z</updated>

		<summary type="html">&lt;p&gt;KingLothar: correct r-rarity background color&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|name=Lincale|title=Calm Researcher|race=Lizardman|occupation=Alchemist|bio=&amp;lt;p&amp;gt;This Lizardkind alchemist is usually a very quiet and has an almost fanatical devotion to research and scholarship. He can work for hours without blinking until he gets the results he wants.&amp;lt;/p&amp;gt;|type=Informed|rarity=R|blessings=Family|blessing 1=Isatilra}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;How to obtain [[Lincale]]?&amp;lt;/strong&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color: #33445c; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Lincale 1r.png|center|75x75px]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #D3D3D3; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;&amp;lt;p&amp;gt;Lincale becomes available for recruitment when players achieve &amp;quot;Monster C I&amp;quot; (Rank 7).&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;He serves as your second companion for the [[Apothecary]]; however, it&#039;s advisable not to allocate excessive early-game resources into her development.&amp;lt;/p&amp;gt;&amp;lt;/strong&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Stats and Items needed to max. {{PAGENAME}}&amp;lt;/strong&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center; background-color: #EDE7E3; box-shadow: 2px 2px 5px #888888; border-radius: 10px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: &#039;Helvetica&#039;, serif; font-size: 20px;&amp;quot; | &#039;&#039;&#039;Operation&#039;&#039;&#039; &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: &#039;Helvetica&#039;, serif; font-size: 20px;&amp;quot; | &#039;&#039;&#039;Aptitude&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | Operation Base Value 50%&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | Aptitude Base Value 35&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Operation Faculty 2.png|center|75x75px]]&lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;Operation Effects&amp;lt;/strong&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Ordinary_Talent_r.png|75px|center|link=Aptitude]]&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Informed Expertise I r.png|center|75x75px]]&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Grimoire Trading r.png|center|75x75px]]&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Born Aptitude r.png|center|75x75px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 200&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;1000%&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Level 50: +20%&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Level 200: +30%&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 300&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 300&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 300&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 300&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 200&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 200&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 14&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 100&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;Total +1100%&amp;lt;/strong&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;Total +900 Aptitude&amp;lt;/strong&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Operation Skill&amp;lt;/strong&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color: #D3D3D3; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Operation Faculty 2.png|center|75x75px]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #D3D3D3; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;When operating building of the &#039;&#039;&#039;Informed&#039;&#039;&#039; type, it&#039;s earnings get +&amp;lt;strong&amp;gt;X%&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Operation Faculty II starts at +50%.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;For more information click on the &amp;lt;strong&amp;gt;&amp;quot;Operation Faculty Icon&amp;quot;&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Operation Effects&amp;lt;/strong&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 0 auto; max-width: 85%; text-align: center; background-color: #EDE7E3; border: 2px solid #DAA520; border-radius: 10px; padding: 15px; box-shadow: 2px 2px 5px #888888;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;strong style=&amp;quot;font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #A68B4A; padding: 5px; border-radius: 5px;&amp;quot;&amp;gt;⭐ When operating the [[Apothecary]], its earnings get an extra +20% (Unlocks when Lincale reaches Lv. 50)&amp;lt;/strong&amp;gt;&lt;br /&gt;
  &amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;strong style=&amp;quot;font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #A68B4A; padding: 5px; border-radius: 5px;&amp;quot;&amp;gt;⭐ When operating a building of the Informed type, its earnings get an extra +30% (Unlocks when Lincale reaches Lv. 200)&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aptitudes ==&lt;br /&gt;
(Ordinary Talent Icon) (Informed Expertise I Icon) (Grimoire Trading Icon) (Born Aptitude Icon)&lt;br /&gt;
&lt;br /&gt;
Creating a template for it.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]{{Mars.games.disclaimer}}&lt;br /&gt;
[[Category:Fellow]]&lt;br /&gt;
[[Category:R-Rarity]]&lt;/div&gt;</summary>
		<author><name>KingLothar</name></author>
	</entry>
	<entry>
		<id>https://isekai.wiki/index.php?title=Lincale&amp;diff=1595</id>
		<title>Lincale</title>
		<link rel="alternate" type="text/html" href="https://isekai.wiki/index.php?title=Lincale&amp;diff=1595"/>
		<updated>2024-01-04T22:41:16Z</updated>

		<summary type="html">&lt;p&gt;KingLothar: fill fellow template for lincale&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|name=Lincale|title=Calm Researcher|race=Lizardman|occupation=Alchemist|bio=&amp;lt;p&amp;gt;This Lizardkind alchemist is usually a very quiet and has an almost fanatical devotion to research and scholarship. He can work for hours without blinking until he gets the results he wants.&amp;lt;/p&amp;gt;|type=Informed|rarity=R|blessings=Family|blessing 1=Isatilra}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;How to obtain [[Lincale]]?&amp;lt;/strong&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color: #29364a; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Lincale 1r.png|center|75x75px]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #D3D3D3; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;&amp;lt;p&amp;gt;Lincale becomes available for recruitment when players achieve &amp;quot;Monster C I&amp;quot; (Rank 7).&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;He serves as your second companion for the [[Apothecary]]; however, it&#039;s advisable not to allocate excessive early-game resources into her development.&amp;lt;/p&amp;gt;&amp;lt;/strong&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Stats and Items needed to max. {{PAGENAME}}&amp;lt;/strong&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center; background-color: #EDE7E3; box-shadow: 2px 2px 5px #888888; border-radius: 10px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: &#039;Helvetica&#039;, serif; font-size: 20px;&amp;quot; | &#039;&#039;&#039;Operation&#039;&#039;&#039; &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: &#039;Helvetica&#039;, serif; font-size: 20px;&amp;quot; | &#039;&#039;&#039;Aptitude&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | Operation Base Value 50%&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | Aptitude Base Value 35&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Operation Faculty 2.png|center|75x75px]]&lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;Operation Effects&amp;lt;/strong&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Ordinary_Talent_r.png|75px|center|link=Aptitude]]&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Informed Expertise I r.png|center|75x75px]]&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Grimoire Trading r.png|center|75x75px]]&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Born Aptitude r.png|center|75x75px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 200&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;1000%&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Level 50: +20%&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Level 200: +30%&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 300&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 300&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 300&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 300&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 200&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 200&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 14&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 100&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;Total +1100%&amp;lt;/strong&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;Total +900 Aptitude&amp;lt;/strong&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Operation Skill&amp;lt;/strong&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color: #D3D3D3; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Operation Faculty 2.png|center|75x75px]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #D3D3D3; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;When operating building of the &#039;&#039;&#039;Informed&#039;&#039;&#039; type, it&#039;s earnings get +&amp;lt;strong&amp;gt;X%&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Operation Faculty II starts at +50%.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;For more information click on the &amp;lt;strong&amp;gt;&amp;quot;Operation Faculty Icon&amp;quot;&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Operation Effects&amp;lt;/strong&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 0 auto; max-width: 85%; text-align: center; background-color: #EDE7E3; border: 2px solid #DAA520; border-radius: 10px; padding: 15px; box-shadow: 2px 2px 5px #888888;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;strong style=&amp;quot;font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #A68B4A; padding: 5px; border-radius: 5px;&amp;quot;&amp;gt;⭐ When operating the [[Apothecary]], its earnings get an extra +20% (Unlocks when Lincale reaches Lv. 50)&amp;lt;/strong&amp;gt;&lt;br /&gt;
  &amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;strong style=&amp;quot;font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #A68B4A; padding: 5px; border-radius: 5px;&amp;quot;&amp;gt;⭐ When operating a building of the Informed type, its earnings get an extra +30% (Unlocks when Lincale reaches Lv. 200)&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aptitudes ==&lt;br /&gt;
(Ordinary Talent Icon) (Informed Expertise I Icon) (Grimoire Trading Icon) (Born Aptitude Icon)&lt;br /&gt;
&lt;br /&gt;
Creating a template for it.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]{{Mars.games.disclaimer}}&lt;br /&gt;
[[Category:Fellow]]&lt;br /&gt;
[[Category:R-Rarity]]&lt;/div&gt;</summary>
		<author><name>KingLothar</name></author>
	</entry>
	<entry>
		<id>https://isekai.wiki/index.php?title=File:Operation_Faculty_2.png&amp;diff=1594</id>
		<title>File:Operation Faculty 2.png</title>
		<link rel="alternate" type="text/html" href="https://isekai.wiki/index.php?title=File:Operation_Faculty_2.png&amp;diff=1594"/>
		<updated>2024-01-04T22:35:26Z</updated>

		<summary type="html">&lt;p&gt;KingLothar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Icon of Operation Faculty 2 Skill&lt;/div&gt;</summary>
		<author><name>KingLothar</name></author>
	</entry>
	<entry>
		<id>https://isekai.wiki/index.php?title=Fifi&amp;diff=1593</id>
		<title>Fifi</title>
		<link rel="alternate" type="text/html" href="https://isekai.wiki/index.php?title=Fifi&amp;diff=1593"/>
		<updated>2024-01-04T21:59:06Z</updated>

		<summary type="html">&lt;p&gt;KingLothar: add categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|name=Fifi|title=Neko Maid|race=Felidae Kemonomimi|occupation=Maid|bio=&amp;lt;p&amp;gt;The Felidae Kemonomimi girl working at the inn.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Kind and good-natured, the greatest happiness for her is to live an ordinary life in peace.&amp;lt;/p&amp;gt;|type=Diligent|rarity=N|blessings=Family|blessing 1=Gina}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;How to obtain [[Fifi]] ?&amp;lt;/strong&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color: #305C4A; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Fifi_1r.png|center|75px]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #D3D3D3; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;&amp;lt;p&amp;gt;Fifi becomes available for recruitment during the &amp;quot;Tutorial Phase&amp;quot; when players achieve the &amp;quot;Common Monster&amp;quot;(Rank 2).&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;She serves as your initial companion in the game; however, it&#039;s advisable not to allocate excessive early-game resources into her development.&amp;lt;/p&amp;gt;&amp;lt;/strong&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Stats and Items needed to max. {{PAGENAME}}&amp;lt;/strong&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center; background-color: #EDE7E3; box-shadow: 2px 2px 5px #888888; border-radius: 10px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: &#039;Helvetica&#039;, serif; font-size: 20px;&amp;quot; | &#039;&#039;&#039;Operation&#039;&#039;&#039; &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: &#039;Helvetica&#039;, serif; font-size: 20px;&amp;quot; | &#039;&#039;&#039;Aptitude&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | Operation Base Value 30%&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | Aptitude Base Value 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Operation_Faculty_1.png|75px|center|link=Operation]]&lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;Operation Effects&amp;lt;/strong&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Ordinary_Talent_r.png|75px|center|link=Aptitude]]&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Diligent_Expertise_I_r.png|75px|center|link=Aptitude]]&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Born_Aptitude_r.png|75px|center|link=Aptitude]]&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Handicraft_Trading_r.png|75px|center|link=Aptitude]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 200&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;1000%&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Fifi&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Level 200&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 300&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 300&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 300&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 300&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 14&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 90&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 200&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 200&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;Total +1080%&amp;lt;/strong&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;Total +910 Aptitude&amp;lt;/strong&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Operation Skill&amp;lt;/strong&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color: #D3D3D3; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Operation_Faculty_1.png|center|75px|link=Operation]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #D3D3D3; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;When operating buildings of the &amp;lt;strong&amp;gt;Diligent&amp;lt;/strong&amp;gt; type, it&#039;s earnings get increased by &amp;lt;strong&amp;gt;X%&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Operation Faculty I starts at +30%.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;For more informations click on the &amp;lt;strong&amp;gt;&amp;quot;Operation Faculty Icon&amp;quot;&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Operation Effects&amp;lt;/strong&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 0 auto; max-width: 85%; text-align: center; background-color: #EDE7E3; border: 2px solid #DAA520; border-radius: 10px; padding: 15px; box-shadow: 2px 2px 5px #888888;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;strong style=&amp;quot;font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #A68B4A; padding: 5px; border-radius: 5px;&amp;quot;&amp;gt;⭐ When operating the Inn, its earnings get an extra +20% (Unlocks when Fifi reaches Lv. 50)&amp;lt;/strong&amp;gt;&lt;br /&gt;
  &amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;strong style=&amp;quot;font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #A68B4A; padding: 5px; border-radius: 5px;&amp;quot;&amp;gt;⭐ When operating a building of the Diligent type, its earnings get an extra +30% (Unlocks when Fifi reaches Lv. 200)&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aptitudes ==&lt;br /&gt;
(Ordinary Talent Icon) (Diligent Expertise I Icon) (Handicraft Trading Icon) (Born Aptitude Icon)&lt;br /&gt;
&lt;br /&gt;
Creating a template for it.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]{{Mars.games.disclaimer}}&lt;br /&gt;
[[Category:Fellow]]&lt;br /&gt;
[[Category:N-Rarity]]&lt;/div&gt;</summary>
		<author><name>KingLothar</name></author>
	</entry>
	<entry>
		<id>https://isekai.wiki/index.php?title=Pump&amp;diff=1591</id>
		<title>Pump</title>
		<link rel="alternate" type="text/html" href="https://isekai.wiki/index.php?title=Pump&amp;diff=1591"/>
		<updated>2024-01-04T21:55:14Z</updated>

		<summary type="html">&lt;p&gt;KingLothar: add categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|name=Pump|title=Gourmet Farmer|race=Dwarf|occupation=Farmer|bio=&amp;lt;p&amp;gt;A dwarf who is busy in the fields. He knows a lot and obsessed with food. His appetite fuels his daily grind. If you ever want to discuss gastronomy with him, prepare to have a long conversation.&amp;lt;/p&amp;gt;|type=Unfettered|rarity=N|blessings=Family|blessing 1=Charlotte}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;How to obtain [[Pump]]?&amp;lt;/strong&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color: #305C4A; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Pump 1r.png|center|75x75px]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #D3D3D3; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;&amp;lt;p&amp;gt;Pump becomes available for recruitment when players achieve &amp;quot;Monster D III&amp;quot; (Rank 6).&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;He serves as your initial companion for the [[Spring Resort]]; however, it&#039;s advisable not to allocate excessive early-game resources into her development.&amp;lt;/p&amp;gt;&amp;lt;/strong&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Stats and Items needed to max. {{PAGENAME}}&amp;lt;/strong&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center; background-color: #EDE7E3; box-shadow: 2px 2px 5px #888888; border-radius: 10px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: &#039;Helvetica&#039;, serif; font-size: 20px;&amp;quot; | &#039;&#039;&#039;Operation&#039;&#039;&#039; &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: &#039;Helvetica&#039;, serif; font-size: 20px;&amp;quot; | &#039;&#039;&#039;Aptitude&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | Operation Base Value 30%&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | Aptitude Base Value 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Operation_Faculty_1.png|75px|center|link=Operation]]&lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;Operation Effects&amp;lt;/strong&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Ordinary_Talent_r.png|75px|center|link=Aptitude]]&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Unfettered Expertise I r.png|center|75x75px]]&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Souvenir Trading r.png|center|75x75px]]&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Born Aptitude r.png|center|75x75px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 200&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;1000%&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pump&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Level 200&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 300&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 300&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 300&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 300&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 200&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 200&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 14&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 85&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;Total +1080%&amp;lt;/strong&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;Total +885 Aptitude&amp;lt;/strong&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Operation Skill&amp;lt;/strong&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color: #D3D3D3; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Operation_Faculty_1.png|center|75px|link=Operation]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #D3D3D3; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;When operating building of the &#039;&#039;&#039;Unfettered&#039;&#039;&#039; type, it&#039;s earnings get +&amp;lt;strong&amp;gt;X%&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Operation Faculty I starts at +30%.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;For more information click on the &amp;lt;strong&amp;gt;&amp;quot;Operation Faculty Icon&amp;quot;&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Operation Effects&amp;lt;/strong&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 0 auto; max-width: 85%; text-align: center; background-color: #EDE7E3; border: 2px solid #DAA520; border-radius: 10px; padding: 15px; box-shadow: 2px 2px 5px #888888;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;strong style=&amp;quot;font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #A68B4A; padding: 5px; border-radius: 5px;&amp;quot;&amp;gt;⭐ When operating the [[Spring Resort]], its earnings get an extra +20% (Unlocks when Pump reaches Lv. 50)&amp;lt;/strong&amp;gt;&lt;br /&gt;
  &amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;strong style=&amp;quot;font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #A68B4A; padding: 5px; border-radius: 5px;&amp;quot;&amp;gt;⭐ When operating a building of the Unfettered type, its earnings get an extra +30% (Unlocks when Pump reaches Lv. 200)&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aptitudes ==&lt;br /&gt;
(Ordinary Talent Icon) (Unfettered Expertise I Icon) (Souvenir Trading Icon) (Born Aptitude Icon)&lt;br /&gt;
&lt;br /&gt;
Creating a template for it.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]{{Mars.games.disclaimer}}&lt;br /&gt;
[[Category:Fellow]]&lt;br /&gt;
[[Category:N-Rarity]]&lt;/div&gt;</summary>
		<author><name>KingLothar</name></author>
	</entry>
	<entry>
		<id>https://isekai.wiki/index.php?title=Village&amp;diff=1590</id>
		<title>Village</title>
		<link rel="alternate" type="text/html" href="https://isekai.wiki/index.php?title=Village&amp;diff=1590"/>
		<updated>2024-01-04T21:49:48Z</updated>

		<summary type="html">&lt;p&gt;KingLothar: descriptive text for late game buildings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageHeader}}&lt;br /&gt;
&lt;br /&gt;
Kemonomimi Village is where the Player first arrives on their new world. It is located in or next to the Monster Forest&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
Each building has the following:&lt;br /&gt;
&lt;br /&gt;
* A type (Diligent, Brave, Etc)&lt;br /&gt;
* &#039;&#039;&#039;Specialty [[Fellows]]&#039;&#039;&#039;: Fellows that have an Operation Effect that specifically names this building&lt;br /&gt;
* &#039;&#039;&#039;Operators Fellows&#039;&#039;&#039;: These are fellows that are capable of operating the building/building Type.&lt;br /&gt;
&lt;br /&gt;
Currently the only Fellows that can work at any building, regardless of type, are: Mammon, Adeline&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ability to click ☑️checkbox for `x10 Times` purchase of employees unlocks at [[Player Info|Player Rank]] 5/lvl 5&lt;br /&gt;
*Unlocks: &lt;br /&gt;
** 1 Operating Fellows - unlocked initially&lt;br /&gt;
** 2 Operating Fellows - 50x employees&lt;br /&gt;
** 3 Operating Fellows - 200x employees&lt;br /&gt;
** 4 Operating Fellows - 800x employees&lt;br /&gt;
** 5 Operating Fellows - 5K x employees&lt;br /&gt;
{| class=&amp;quot;wikitable fandom-table&amp;quot;&lt;br /&gt;
|+Earnings Rate&lt;br /&gt;
!Inn Lvl&lt;br /&gt;
!Earnings Rate&lt;br /&gt;
!Lvl Up Cost&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|100%&lt;br /&gt;
|5x Upgrade Blueprint&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|200%&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
== Locations ==&lt;br /&gt;
Farmstead - Grows wheat.&lt;br /&gt;
&lt;br /&gt;
* The Players can Tap on the patch with the Scarecrow to earn coin. It can be leveled up using TBA&lt;br /&gt;
&lt;br /&gt;
Buildings&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inn&#039;&#039;&#039; | Diligent Type. The beautiful and cozy Inn embodies Fifi and Belle&#039;s painstaking efforts. It will provide Travelers with food and shelter.&lt;br /&gt;
** Specialty Fellows: [[Fifi]], [[Geast]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Jewlry, Ida, Trady, Liz, Denisa, Spipi, Arake, Belle, Kaye, Acedia&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Apothecary&#039;&#039;&#039; | Informed Type. All kinds of potions are sold in the Apothecary. Besides common medicines, new mixtures are researched here, so don&#039;t mind if you hear any explosions.&lt;br /&gt;
** Specialty Fellows: [[Lincale]], [[Maxim]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Augustine, Angie, Rogile, Dr. Dotor, Neptune, Stephanie, Super, Cimitir&lt;br /&gt;
* &#039;&#039;&#039;Workshop&#039;&#039;&#039; | Brave Type. No matter what you&#039;re commissioned to make, everything from kitchen utensils to deadly weapons can be forged in the Workshop.&lt;br /&gt;
** Unlock: Clear Stage 1-6; 400g&lt;br /&gt;
** Specialty Fellows: [[Quenchy]], [[Knivi]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Salvo, Emosen, Brotein, Guarg, Hawker, Bjornson, Ira, Tigirl&lt;br /&gt;
* &#039;&#039;&#039;Scroll Shop&#039;&#039;&#039; | Inspiring Type. The Scroll Shop is not only responsible for selling magic scrolls, it also sells magical items, lends spell books, and undertakes magic-related tasks. It sometimes works in collaboration with the Apothecary as well.&lt;br /&gt;
** Unlock: Clear Stage 6-6; 4000g&lt;br /&gt;
** Specialty Fellows: [[Mirac]], [[Reir]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Loya, Rani, Elise, Grayce, Meaden, Woolf, Amaterasu, Avril, Lux, Shlomo&lt;br /&gt;
* &#039;&#039;&#039;Spring Resort&#039;&#039;&#039; | Unfettered Type. This outdoor resort was constructed on a natural hot spring in a traditional Eastern style. The resort provides drinks and refreshments, among other services, and is the ideal place for relaxing the mind and body.&lt;br /&gt;
** Unlock: Clear Stage 14-6; ?g&lt;br /&gt;
** Specialty Fellows: [[Kaity]], [[Pump]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Anne, Nip, Prim, Boatter, Orivita, Avar, Iori, Mescal&lt;br /&gt;
* &#039;&#039;&#039;Central Station&#039;&#039;&#039; | Inspiring Type. The transportation hub uses carriages as the main means of transport and it connects all the village. It will always arrive in time, rain or shine.&lt;br /&gt;
** Specialty Fellows: [[Woolf]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Loya, Rani, Elise, Grayce, Meaden, Mirac, Reir, Amaterasu, Avril, Lux, Shlomo&lt;br /&gt;
* &#039;&#039;&#039;Patisserie&#039;&#039;&#039; | Diligent Type. A dessert shop opened by Fifi featuring Kemonomimi maids. Here, you can enjoy delicious snacks as well good service, which always make people linger.&lt;br /&gt;
** Specialty Fellows: [[Belle]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Jewlry, Ida, Trady, Liz, Denisa, Spipi, Arake, Fifi, Geast, Kaye, Acedia&lt;br /&gt;
* &#039;&#039;&#039;Archery Range&#039;&#039;&#039; | Brave Type. A open field for having fun. Aim at target with a bow and arrow to test your accuracy. Accurate enough, and you&#039;ll take rewards. Very popular among young people recently.&lt;br /&gt;
** Specialty Fellows: [[Björnson]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Salvo, Emosen, Brotein, Guarg, Hawker, Quenchy, Knivi, Ira, Tigirl&lt;br /&gt;
* &#039;&#039;&#039;Clinic&#039;&#039;&#039; | Informed Type. A place for receiving medical treatment surrounded by the pungent smell of disinfectant, feared by children. It offers high-quality treatment, curing every illness, no matter the complexity.&lt;br /&gt;
** Specialty Fellows: [[Dr. Dotor]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Augustine, Angie, Rogile, Lincale, Maxim, Neptune, Stephanie, Super, Cimitir&lt;br /&gt;
* &#039;&#039;&#039;Bank&#039;&#039;&#039; | Inspiring Type. A secure bank responsible for solving various financial issues. It also has reliable protection measures to ensure everyone&#039;s property safety.&lt;br /&gt;
** Unlock: Clear Stage 366-6&lt;br /&gt;
** Specialty Fellows: [[Grayce]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Loya, Rani, Elise, Mirac, Reir, Meaden, Woolf, Amaterasu, Avril, Lux, Shlomo&lt;br /&gt;
* &#039;&#039;&#039;Tailor Shop&#039;&#039;&#039; | Diligent Type. A tailor shop that both accepts custom orders and sells ready-made clothing. It could satisfy everyone&#039;s pursuit of fashion while ensuring the quality of craftsmanship.&lt;br /&gt;
** Unlock: Clear Stage ?TBA?&lt;br /&gt;
** Specialty Fellows: [[Spipi]]&lt;br /&gt;
** Other Operators: [[Kaye]], [[Mammon]], [[Jewlry]], [[Ida]], [[Trady]], [[Adeline]], [[Denisa]], [[Liz]], [[Geast]], [[Belle]], [[Arake]], [[Fifi]], [[Acedia]]&lt;br /&gt;
* &#039;&#039;&#039;Market Street&#039;&#039;&#039; | Unfettered Type. A market street illuminated by candlelight where you can find &amp;quot;special services&amp;quot; that make this place way more amusing than others. However, children are best not coming here.&lt;br /&gt;
** Unlock: Clear Stage ?TBA?&lt;br /&gt;
** Specialty Fellows: [[Prim]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Anne, Nip, Kaity, Pump, Boatter, Orivita, Avar, Iori, Mescal&lt;br /&gt;
*&#039;&#039;&#039;Sports Park&#039;&#039;&#039; | Brave Type. A sports park built in the central area, convenient for residents to exercise. It also holds various sports events regularly.&lt;br /&gt;
** Unlock: Clear Stage 703-6&lt;br /&gt;
** Specialty Fellows: [[Brotein]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Salvo, Emosen, Quenchy, Knivi, Guarg, Hawker, Bjornson, Ira, Tigirl&lt;br /&gt;
* &#039;&#039;&#039;Museum&#039;&#039;&#039; | Informed Type. A museum with many cultural relics collected. It can attract tourists from other places and it&#039;s a good place to improve cultural literacy.&lt;br /&gt;
** Unlock: Clear Stage 1043-6&lt;br /&gt;
** Specialty Fellows: [[Cimitir]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Augustine, Angie, Rogile, Dr. Dotor, Neptune, Stephanie, Super, Lincale, Maxim&lt;br /&gt;
* &#039;&#039;&#039;Theater&#039;&#039;&#039; | Unfettered Type. Theater with the function of cultural and artistic performances, is the most popular form of entertainment recently, deeply loved by residents. In addition to rehearsing classic play, new works are also shown periodically.&lt;br /&gt;
** Unlock: Clear Stage 1452-6&lt;br /&gt;
** Specialty Fellows: [[Boatter]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Anne, Nip, Prim, Kaity, Pump, Orivita, Avar, Iori, Mescal&lt;br /&gt;
* &#039;&#039;&#039;Airship&#039;&#039;&#039; | ?TBA?. A means of transportation flying in the sky, using the most advanced technology, more flexible and free than traditional land transportation, can go to farther places.&lt;br /&gt;
** Unlock: Clear Stage 2100-6&lt;br /&gt;
** Specialty Fellows: n/a&lt;br /&gt;
** Other Operators: ?TBA?&lt;br /&gt;
{| class=&amp;quot;wikitable fandom-table&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!lvl&lt;br /&gt;
!max employees&lt;br /&gt;
!multiplier&lt;br /&gt;
!cost&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|1000&lt;br /&gt;
|x1&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|2000&lt;br /&gt;
|2x&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|3000&lt;br /&gt;
|x4&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Village Events ==&lt;br /&gt;
Currently there are Three types of Village Events &lt;br /&gt;
&lt;br /&gt;
# Citizen Conversation&lt;br /&gt;
# Choice Selection&lt;br /&gt;
# Energy Event&lt;br /&gt;
&lt;br /&gt;
=== Citizen Conversation ===&lt;br /&gt;
These are conversations the Player can &#039;overhear&#039; happening between NPC characters that look similar to the graduated students. These instances can be identified by the &amp;quot;...&amp;quot; that is hovering over the characters. Completing Listening in on a conversation will result in the Player receiving a random reward.&lt;br /&gt;
&lt;br /&gt;
Locations Citizen Conversations Can be Found: &lt;br /&gt;
&lt;br /&gt;
* In front of Apothecary&lt;br /&gt;
* Towards the right back-side of the Apothecary&lt;br /&gt;
* In front of the Scroll Shop&lt;br /&gt;
* Near the Workshop&lt;br /&gt;
* Behind the School&lt;br /&gt;
* Next to the river, in front of the well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
==== Conversations ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Conversation 1:&lt;br /&gt;
* Cat: I really embarrassed myself at the party last night!&lt;br /&gt;
* Mouse: What happened? What went wrong?&lt;br /&gt;
* Cat: To promote the sponsor&#039;s brand, they required everyone to wear the brand&#039;s tie.&lt;br /&gt;
* Mouse: And then? Did you forget to wear it?&lt;br /&gt;
* Cat: No, I followed the rules.&lt;br /&gt;
* Cat: But when I got there, I found out that other people not only wore ties, but also shirts and pants!&lt;br /&gt;
* Reward: (1) Cheese&lt;br /&gt;
&lt;br /&gt;
Conversation 2:&lt;br /&gt;
&lt;br /&gt;
* Goblin: The dental clinic next to my House posted a notice prohibiting patients with colds from getting dental treatment.&lt;br /&gt;
* Demonoid: That&#039;s so unreasonable. What&#039;s the connection?&lt;br /&gt;
* Goblin: It&#039;s because a lion with a cold came in for treatment that day and caused an accident.&lt;br /&gt;
* Demonoid: What happened?&lt;br /&gt;
* Goblin: When the dentist put his hand in the lion&#039;s mouth to treat him, the patient couldn&#039;t hold back a sneeze.&lt;br /&gt;
* Reward: (20) Focus Candy&lt;br /&gt;
Conversation 3:&lt;br /&gt;
&lt;br /&gt;
* Left Elf: I&#039;ve always had bad luck, and I&#039;m always afraid of dying an untimely death.&lt;br /&gt;
* Left Elf: I heard you can do divination. Can you tell me what I&#039;ll look like in ten years?&lt;br /&gt;
* Right Elf: Let me see...according to fate&#039;s guidance...&lt;br /&gt;
* Right Elf: ...you&#039;ll be in a hospital in ten years, and in the crystal ball&#039;s image, a parent is tearfully watching their child being born.&lt;br /&gt;
* Left Elf: Great! Am I the happy parent?&lt;br /&gt;
* Right Elf: No, you&#039;re the newborn child.&lt;br /&gt;
* Reward: (10) Exp Stone&lt;br /&gt;
Conversation 4:&lt;br /&gt;
&lt;br /&gt;
* Cat: Believe me, dear, I really wasn&#039;t drunk.&lt;br /&gt;
* Cat: Bill can vouch for me, we just had a few drinks.&lt;br /&gt;
* Cat: We even politely said goodbye to each other before leaving, and I was very sober.&lt;br /&gt;
* Cat: It&#039;s okay, dear, let me in.&lt;br /&gt;
* Human: No.&lt;br /&gt;
* Cat: Why not? Don&#039;t you believe me?&lt;br /&gt;
* Human: Because this is someone else&#039;s doorstep! Our house is next door! You drunkard!&lt;br /&gt;
* Reward: (20) Inspiring Insight&lt;br /&gt;
&lt;br /&gt;
Conversation 5:&lt;br /&gt;
&lt;br /&gt;
* Human: What does it feel like to have a tail? How do you make it move?&lt;br /&gt;
* Dog: Let me think...You have to concentrate your energy on your butt and then use force.&lt;br /&gt;
* Human: I&#039;ll try...Hmm...&lt;br /&gt;
* Dog: How was it? Do you understand now?&lt;br /&gt;
* Human: Still not quite, but I need to go to the bathroom first.&lt;br /&gt;
* Reward: (5) Flower Necklace.&lt;br /&gt;
&lt;br /&gt;
Conversation 6:&lt;br /&gt;
&lt;br /&gt;
* Male Elf: Baby, was yesterday&#039;s party fun?&lt;br /&gt;
* Female Elf: Not bad.&lt;br /&gt;
* Male Elf: My friends all say you&#039;re pretty!&lt;br /&gt;
* Female Elf: Hmph, I already knew that without their reminding me.&lt;br /&gt;
* Male Elf: Really? How come I didn&#039;t know?&lt;br /&gt;
* Reward: (20) Diligent Insight.&lt;br /&gt;
Conversation 7:&lt;br /&gt;
&lt;br /&gt;
* Left Cat: Dear, I&#039;m back.&lt;br /&gt;
* Right Cat: Did you go to your rich friend&#039;s house again? Hmph, he&#039;s nothing special!&lt;br /&gt;
* Right Cat: He just has a bit of money, but he&#039;s still a country bumpkin and his life is not at all elegant!&lt;br /&gt;
* Right Cat: What did he say to you this time?&lt;br /&gt;
* Left Cat: He...wants to invite us to have dinner at his place.&lt;br /&gt;
* Right Cat: Oh, why didn&#039;t you say so earlier? That&#039;s great, we can finally experience the high life!&lt;br /&gt;
* &#039;&#039;&#039;Reward&#039;&#039;&#039;: (20) Diligent Insight.&lt;br /&gt;
Conversation 8:&lt;br /&gt;
&lt;br /&gt;
* Goblin: I want to ask, is there a potion that can make my skin greener?&lt;br /&gt;
* Goblin: My crush rejected me because my skin isn&#039;t vibrant enough. I must catch her eye this time!&lt;br /&gt;
* Rabbit: Your request is a bit difficult for a magic potion, let me see...&lt;br /&gt;
* Rabbit: ...I found it. Just apply this bottle on your skin, it will perfectly cover your original skin color and it&#039;s completely waterproof.&lt;br /&gt;
* Rabbit: There are also many different colors to choose from, and it&#039;s very cheap.&lt;br /&gt;
* Goblin: Oh my god! There&#039;s such a magical potion, it&#039;s amazing! What&#039;s it called? I have to know!&lt;br /&gt;
* Rabbit: It&#039;s called paint.&lt;br /&gt;
* &#039;&#039;&#039;Reward&#039;&#039;&#039;: (5) Succubus Tonic&lt;br /&gt;
Conversation 9:&lt;br /&gt;
&lt;br /&gt;
* Left Cat: Can your magic lamp really grant three wishes?&lt;br /&gt;
* Right Cat: Not just three. As many as you want, if you wish! It&#039;s what I found in this well!&lt;br /&gt;
* Left Cat: But if that&#039;s the case, why don&#039;t you wish to become rich and not have to sell things here?&lt;br /&gt;
* Right Cat: I didn&#039;t say it would come true.&lt;br /&gt;
* &#039;&#039;&#039;Reward:&#039;&#039;&#039; (20) Brave Insight&lt;br /&gt;
Conversation 10:&lt;br /&gt;
&lt;br /&gt;
* Right: We&#039;ve known each other for a long time, and today I have to confess something to you.&lt;br /&gt;
* Right: Actually I&#039;m not a cat, I&#039;m a lion.&lt;br /&gt;
* Right: I&#039;m sorry for lying to you for so long, I was afraid you wouldn&#039;t play with me anymore if you knew.&lt;br /&gt;
* Left: It&#039;s okay, I have to confess something to you too.&lt;br /&gt;
* Left: Actually, I&#039;m a hunter.&lt;br /&gt;
* &#039;&#039;&#039;Reward:&#039;&#039;&#039; (5) Gold Ring&lt;br /&gt;
Conversation 11&lt;br /&gt;
&lt;br /&gt;
* Bunny: The weather is so hot and unbearable, and there are so many mosquitoes!&lt;br /&gt;
* Bunny: I envy the tree nymphs in the forest, mosquitos never bite them!&lt;br /&gt;
* Dog: I don&#039;t think like you.&lt;br /&gt;
* Bunny: Can you tolerate being bitten by mosquitoes?&lt;br /&gt;
* Dog: Yes, if compared to a woodpecker.&lt;br /&gt;
* Reward: (10) Study Notes&lt;br /&gt;
Conversation 12:&lt;br /&gt;
&lt;br /&gt;
* Elf: There are a lot of mushrooms growing in the forest recently, and I picked some. They taste really delicious.&lt;br /&gt;
* Kemomimi: Be careful, those mushrooms may be poisonous, they can cause hallucinations.&lt;br /&gt;
* Elf: Hey it&#039;s okay, I&#039;m fine now, aren&#039;t I?&lt;br /&gt;
* Elf: You three don&#039;t have to worry!&lt;br /&gt;
* Reward: (1) Artifact Stone Fragment&lt;br /&gt;
Conversation 13&lt;br /&gt;
&lt;br /&gt;
* Cat: Excuse me!&lt;br /&gt;
* Cat: You got the wrong supplement. What you&#039;re holding is poison!&lt;br /&gt;
* Bunny: Oh my god! You&#039;re too careless! It could&#039;ve been a big problem!&lt;br /&gt;
* Cat: Yeah, poison is much more expensive than supplements!&lt;br /&gt;
* Reward: (1) Beer&lt;br /&gt;
Conversation 14&lt;br /&gt;
&lt;br /&gt;
* Human: Zzz...&lt;br /&gt;
* Human: Zzz...&lt;br /&gt;
* Human: Zzz...&lt;br /&gt;
* Goblin: Next time you call me, please don&#039;t add ellipses, otherwise I will think you are sleeping.&lt;br /&gt;
* Reward: (2) Reforge essential oil&lt;br /&gt;
Conversation 15&lt;br /&gt;
&lt;br /&gt;
* Guard: What if we live in a game world?&lt;br /&gt;
* Stewardess: Ugh, the feeling of being watched by so many people is so uncomfortable!&lt;br /&gt;
* Guard: Maybe someone is watching us chat right now~&lt;br /&gt;
* Stewardess: Stop it, don&#039;t make jokes like that...&lt;br /&gt;
* Guard: Haha~ It would let them see how good our relationship is!&lt;br /&gt;
* Stewardess: Uh...yeah...haha...&lt;br /&gt;
* Stewardess: (If that&#039;s the case, they&#039;ll know that I really hate this guy.)&lt;br /&gt;
* Reward: (2) Luck Stone&lt;br /&gt;
Conversation 16&lt;br /&gt;
&lt;br /&gt;
* Canine: What is the meaning of life?&lt;br /&gt;
* Canine: Meaningless repetition, meaningless striving...In the end, everything is just a fleeting moment.&lt;br /&gt;
* Canine: We won&#039;t leave anything behind when we&#039;re gone, nor can we take anything with us. Nothing can make me feel joy or surprise.&lt;br /&gt;
* Canine: ...Finally hooked one! Hahaha, I&#039;ve been waiting all morning!&lt;br /&gt;
* Reward: (30) Basic Earnings Card&amp;lt;/div&amp;gt;&lt;br /&gt;
----&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Choice Selection: ===&lt;br /&gt;
&lt;br /&gt;
==== Maxium&#039;s Mice ====&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Located in front of Apothecary&lt;br /&gt;
&lt;br /&gt;
Maxium: &amp;quot;Sir, I suspect that there are mice in the apothecary&#039;s warehouse. What should we do?&lt;br /&gt;
&lt;br /&gt;
* Catching the mice yourself&lt;br /&gt;
** Failed: Maxim stayed up for several nights but didn&#039;t catch anything, which also ended up affecting his work during the day...&lt;br /&gt;
** Reward: (20) Exp Stone&lt;br /&gt;
* Raise a cat&lt;br /&gt;
** Success: The cat proves quite useful and quickly culls the rodent population. The apothecary has returned to normal.&lt;br /&gt;
** Reward: (10) Brave Insight.&lt;br /&gt;
&lt;br /&gt;
==== Couple Contemplates Destination Decision ====&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Between Central Station and the Patisserie &lt;br /&gt;
&lt;br /&gt;
A couple is talking... &lt;br /&gt;
&lt;br /&gt;
* Left Character: Dear, let&#039;s go shopping in Drakenberg~&lt;br /&gt;
* Right Character: But I want to go to the Elven Forest! I heard it&#039;s beautiful there.&lt;br /&gt;
* Left Character: Really? Isn&#039;t that also a forest? What&#039;s the big difference between there and here?&lt;br /&gt;
* Right Character: How should I put it...(The Elf lady is especially beautiful.)&lt;br /&gt;
* Left Character: Where do you think we should go to have fun, passerby?&lt;br /&gt;
** Should we go to Drakenberg to go shopping, or go to the Elven Forest to see pretty ladies?&lt;br /&gt;
*** Shop in Drakenberg&lt;br /&gt;
**** Result: As the villagers nearby were hoping, the couple decided to go shopping in Drakenberg and ended up having a wonderful date. They even brought you a gift.&lt;br /&gt;
**** Reward: (2) Basic Elixir&lt;br /&gt;
*** Go look at girls&lt;br /&gt;
**** Failed: The villager sent her boyfriend to the Elven Forest alone and kept muttering – it seems that she is complaining about your bad ideas.&lt;br /&gt;
**** Reward: (10) Unfettered Insight&lt;br /&gt;
&lt;br /&gt;
==== Make a Splash with the Customers ====&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; In front of the Spring Resort&lt;br /&gt;
&lt;br /&gt;
An NPC sprite has a speech bubble.&lt;br /&gt;
&lt;br /&gt;
* Recently there haven&#039;t been many guests at the Spring Resort.&lt;br /&gt;
* We can&#039;t just wait like this, we have to snatch our guests back.&lt;br /&gt;
&lt;br /&gt;
How can we attract more customers to the Spring Resort&lt;br /&gt;
&lt;br /&gt;
* Increase the water temperature&lt;br /&gt;
** Failed: Not many people can withstand such high water temperature, let alone the guests...&lt;br /&gt;
** Reward: (5) Basic Hire Card&lt;br /&gt;
* Give away free drinks&lt;br /&gt;
** &#039;&#039;&#039;Result&#039;&#039;&#039;: `Success` Banner. You can never go wrong with free stuff- business at the Spring Resort immediately picks up.&lt;br /&gt;
** &#039;&#039;&#039;Reward&#039;&#039;&#039;: (1) Reforge essential oil&lt;br /&gt;
&lt;br /&gt;
==== Smelly Smell that Smells Smelly... ====&lt;br /&gt;
Location: The side of the Inn nearest the river&lt;br /&gt;
&lt;br /&gt;
NPC villager kemomimi has speech bubble&lt;br /&gt;
&lt;br /&gt;
* Um...Actually, I have a problem.&lt;br /&gt;
* You&#039;ve already smelled it, the scent on my body.&lt;br /&gt;
* Oh no...So embarrassing. I want to smash myself with a block of tofu.&lt;br /&gt;
&lt;br /&gt;
How can we solve the strange smell on the girl&#039;s body?&lt;br /&gt;
&lt;br /&gt;
* Spray more perfume&lt;br /&gt;
** Dialog: Success - The girl&#039;s troubles disappear in an instant and she soon becomes the most popular girl around.&lt;br /&gt;
** Reward: (30) Focus Candy&lt;br /&gt;
* Wrap her up tightly&lt;br /&gt;
** Dialog: TBA&lt;br /&gt;
** Reward: TBA&lt;br /&gt;
&lt;br /&gt;
==== Boyfriend Perfume Blunder ====&lt;br /&gt;
Location: NPC villager next to the Apothecary &lt;br /&gt;
&lt;br /&gt;
* I mistook my girlfriend&#039;s newly bought perfume for a watering can and sprayed half of it away in one breath.&lt;br /&gt;
* My girlfriend said she never wants to see me again!&lt;br /&gt;
* Oh no...What should I do to win her back?&lt;br /&gt;
&lt;br /&gt;
How can I make my girlfriend not angry anymore after accidentally using up all of her perfume?&lt;br /&gt;
&lt;br /&gt;
* Give her new Perfume&lt;br /&gt;
** Success: The villager and his girlfriend have reconciled and are more lovey-dovey together than ever.&lt;br /&gt;
** Reward: (20) Succubus Tonic&lt;br /&gt;
* Give her something delicious to eat&lt;br /&gt;
** Failed: The girlfriend thinks the villagers don&#039;t understand romance and broke up with him for good.&lt;br /&gt;
** Reward: (2) Luck Stone&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Energy Event ===&lt;br /&gt;
&lt;br /&gt;
==== Resisting the Wolf Pack ====&lt;br /&gt;
Knivi&#039;s avatar appears in front of bridge that crosses in front of Inn along with two wolves that have horns on their heads.&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Oh no, a group of monster is trying to invade the village.&amp;quot;&lt;br /&gt;
* &amp;quot;They are getting closer, quickly organize the villagers for defense!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A dialog box pops up to track the quest/quest progress. The player can close this and return to it to complete the quest.&lt;br /&gt;
&lt;br /&gt;
* Quest summary: Monsters have gradually begun coming nearer and nearer to the village. You and the villagers worked together and drove them off.&lt;br /&gt;
* Required Points to complete: 800&lt;br /&gt;
* Event Stamina: 50 [1 Staminia = 10 points]&lt;br /&gt;
* Gold obtained per Repel: 533.8M&lt;br /&gt;
* Completion Rewards: (3) Fame card, (3) Bravery Crystal Ore, (3) Wisdom Crystal Ore, (3) Hope Crystal Ore.&lt;br /&gt;
&lt;br /&gt;
Completion Dialogue: TBA&lt;br /&gt;
&lt;br /&gt;
==== Disassemble for materials ====&lt;br /&gt;
Pump&#039;s avatar appears next to the well with a monster body.&lt;br /&gt;
&lt;br /&gt;
* Pump: Lord, the monsters defeated in the village are still waiting for you to handle.&lt;br /&gt;
* Pump: We don&#039;t know which materials are valuable and which ones are useful. It&#039;s up to you.&lt;br /&gt;
&lt;br /&gt;
A dialog box pops up to track the quest/quest progress. The player can close this and return to it to complete the quest.&lt;br /&gt;
&lt;br /&gt;
* Quest summary: Processing the corpses of the defeated monsters may yield some good materials, if you&#039;re lucky.&lt;br /&gt;
* Required Points to complete: 500&lt;br /&gt;
* Event Stamina: 50 [1 Staminia = 10 points]&lt;br /&gt;
* Gold obtained per Process: 666.1M | 2.149B&lt;br /&gt;
* Completion Rewards: (2) Fame card, (5) Refined EXP Stone, (1) Basic Elixir, (20) Unidentified Insight.&lt;br /&gt;
&lt;br /&gt;
Completion Dialogue: You obtained a lot of valuable materials and the residents received fresh food. Everyone is very satisfied.&lt;br /&gt;
&lt;br /&gt;
== Order from Drakenberg ==&lt;br /&gt;
Unlocks after the player has met the Fellow character Prim. Located behind the Workshop and next to Central Station, the Player will see Prim waving and jumping to try and get the Player&#039;s attention. By tapping on them or the Clipboard icon, the Player opens the &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Many people in Drakenberg come to Prim to buy our products. Please prepare theses~&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Remaining&#039;&#039;&#039; - The Player will have a timer listing how long they have to collect the required number of items to submit for the trade. Upon completion of the timer, a different order will be posted with a longer timer.&lt;br /&gt;
&lt;br /&gt;
When you tap the `Trade` button, you will get a `Notice` pop-up asking you to confirm &amp;quot;Would you like to spend these items to submit this order?&amp;quot; with the option to cancel or ok.&lt;br /&gt;
&lt;br /&gt;
Upon clicking &amp;quot;ok&amp;quot;, Prim will come up on the screen and inform you &amp;quot;Prim&#039;s going to Drakenberg, see you in a little while!&amp;quot;, whereby which a timer will start at her location with the label `Trading` - this will typically take XX time but can take as long as 19 hours and 58 minutes to complete the trade.&lt;br /&gt;
&lt;br /&gt;
Orders:&lt;br /&gt;
&lt;br /&gt;
* (5) Bravery Crystal Ore, (5) Wisdom Crystal Ore, (5) Hope Crystal Ore&lt;br /&gt;
** &#039;&#039;&#039;Reward&#039;&#039;&#039;: (10) Bravery Crystal Ore, (10) Wisdom Crystal Ore, (10) Hope Crystal Ore&lt;br /&gt;
* (30) Gold Ring, (30) Flower Necklace&lt;br /&gt;
** &#039;&#039;&#039;Reward&#039;&#039;&#039;: (60) Gold Ring, (60) Flower Necklace&lt;br /&gt;
* (10) Luck Stone, (10) Reforge essential oil&lt;br /&gt;
** &#039;&#039;&#039;Reward&#039;&#039;&#039;: (20) Luck Stone, (20) Reforge essential oil&lt;br /&gt;
* (25) Building Upgrade Blueprint&lt;br /&gt;
** &#039;&#039;&#039;Reward:&#039;&#039;&#039; (50) Building Upgrade Blueprint&lt;br /&gt;
* (10) Stamina Potion, (20) Succubus Tonic, (30) Focus Candy&lt;br /&gt;
** &#039;&#039;&#039;Reward&#039;&#039;&#039;: (20) Stamina Potion, (40) Succubus Tonic, (60) Focus Candy&lt;br /&gt;
* (20) Basic Elixir&lt;br /&gt;
** &#039;&#039;&#039;Reward&#039;&#039;&#039;: (5) Advanced Elixir&lt;br /&gt;
&lt;br /&gt;
Completion: &amp;quot;Prim is back! We made so much this time, come get your share!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* Scroll Shop: &lt;br /&gt;
** While Lincale&#039;s sprite appears on the 2nd floor of the shop, the character themselves is unable to be assigned to the Scroll shop.&lt;br /&gt;
** Lincale will cycle through writing on a scroll, taking out a stick and tossing it into the air, the stick will transfigure into a staff and then disappear, then they will write on the scroll again - the scribble in cyan-, motion the hand up, causing a rolled up scroll to appear, the scroll will then float up and disappear. Then the animation will repeat. &lt;br /&gt;
* &#039;&#039;&#039;School&#039;&#039;&#039;: The pink haired child in front of the school will summon a flame in their hand and then dismiss it. Each time the flame is summoned, it will be one of three colors: Red/Orange, Blue, Green. When the flame is dismissed, the next time it is summoned it will be one of the remaining colors. This continues until all colors have appeared before starting over again.&lt;br /&gt;
* &#039;&#039;&#039;Clinic&#039;&#039;&#039;: When the Clinic is built, there&#039;s still a grave stone behind the building.&lt;br /&gt;
* &#039;&#039;&#039;Central Station&#039;&#039;&#039;: The clock face on Central Station appears to read approximately 12:20&lt;br /&gt;
==External Links==&lt;br /&gt;
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]&lt;br /&gt;
{{Mars.games.disclaimer}}&lt;/div&gt;</summary>
		<author><name>KingLothar</name></author>
	</entry>
	<entry>
		<id>https://isekai.wiki/index.php?title=Pump&amp;diff=1589</id>
		<title>Pump</title>
		<link rel="alternate" type="text/html" href="https://isekai.wiki/index.php?title=Pump&amp;diff=1589"/>
		<updated>2024-01-04T21:20:44Z</updated>

		<summary type="html">&lt;p&gt;KingLothar: fill fellow template for pump&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|name=Pump|title=Gourmet Farmer|race=Dwarf|occupation=Farmer|bio=&amp;lt;p&amp;gt;A dwarf who is busy in the fields. He knows a lot and obsessed with food. His appetite fuels his daily grind. If you ever want to discuss gastronomy with him, prepare to have a long conversation.&amp;lt;/p&amp;gt;|type=Unfettered|rarity=N|blessings=Family|blessing 1=Charlotte}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;How to obtain [[Pump]]?&amp;lt;/strong&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color: #305C4A; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Pump 1r.png|center|75x75px]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #D3D3D3; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;&amp;lt;p&amp;gt;Pump becomes available for recruitment when players achieve &amp;quot;Monster D III&amp;quot; (Rank 6).&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;He serves as your initial companion for the [[Spring Resort]]; however, it&#039;s advisable not to allocate excessive early-game resources into her development.&amp;lt;/p&amp;gt;&amp;lt;/strong&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Stats and Items needed to max. {{PAGENAME}}&amp;lt;/strong&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center; background-color: #EDE7E3; box-shadow: 2px 2px 5px #888888; border-radius: 10px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: &#039;Helvetica&#039;, serif; font-size: 20px;&amp;quot; | &#039;&#039;&#039;Operation&#039;&#039;&#039; &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: &#039;Helvetica&#039;, serif; font-size: 20px;&amp;quot; | &#039;&#039;&#039;Aptitude&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | Operation Base Value 30%&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | Aptitude Base Value 20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Operation_Faculty_1.png|75px|center|link=Operation]]&lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;Operation Effects&amp;lt;/strong&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Ordinary_Talent_r.png|75px|center|link=Aptitude]]&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Unfettered Expertise I r.png|center|75x75px]]&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Souvenir Trading r.png|center|75x75px]]&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Born Aptitude r.png|center|75x75px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 200&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;1000%&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Pump&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Level 200&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 300&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 300&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 300&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 300&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 200&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 200&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;Level 14&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Aptitude 85&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;Total +1080%&amp;lt;/strong&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;strong&amp;gt;Total +885 Aptitude&amp;lt;/strong&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Operation Skill&amp;lt;/strong&amp;gt;&amp;lt;/h1&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color: #D3D3D3; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | [[File:Operation_Faculty_1.png|center|75px|link=Operation]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #D3D3D3; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);&amp;quot; | &amp;lt;p&amp;gt;When operating building of the &#039;&#039;&#039;Unfettered&#039;&#039;&#039; type, it&#039;s earnings get +&amp;lt;strong&amp;gt;X%&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Operation Faculty I starts at +30%.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;For more information click on the &amp;lt;strong&amp;gt;&amp;quot;Operation Faculty Icon&amp;quot;&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Operation Effects&amp;lt;/strong&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 0 auto; max-width: 85%; text-align: center; background-color: #EDE7E3; border: 2px solid #DAA520; border-radius: 10px; padding: 15px; box-shadow: 2px 2px 5px #888888;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;strong style=&amp;quot;font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #A68B4A; padding: 5px; border-radius: 5px;&amp;quot;&amp;gt;⭐ When operating the [[Spring Resort]], its earnings get an extra +20% (Unlocks when Pump reaches Lv. 50)&amp;lt;/strong&amp;gt;&lt;br /&gt;
  &amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;strong style=&amp;quot;font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #A68B4A; padding: 5px; border-radius: 5px;&amp;quot;&amp;gt;⭐ When operating a building of the Unfettered type, its earnings get an extra +30% (Unlocks when Pump reaches Lv. 200)&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aptitudes ==&lt;br /&gt;
(Ordinary Talent Icon) (Unfettered Expertise I Icon) (Souvenir Trading Icon) (Born Aptitude Icon)&lt;br /&gt;
&lt;br /&gt;
Creating a template for it.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]{{Mars.games.disclaimer}}&lt;/div&gt;</summary>
		<author><name>KingLothar</name></author>
	</entry>
	<entry>
		<id>https://isekai.wiki/index.php?title=Village&amp;diff=1475</id>
		<title>Village</title>
		<link rel="alternate" type="text/html" href="https://isekai.wiki/index.php?title=Village&amp;diff=1475"/>
		<updated>2023-11-24T23:59:37Z</updated>

		<summary type="html">&lt;p&gt;KingLothar: &amp;quot;Failure&amp;quot;-Result of some choice selection&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageHeader}}&lt;br /&gt;
&lt;br /&gt;
Kemonomimi Village is where the Player first arrives on their new world. It is located in or next to the Monster Forest&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
Each building has the following:&lt;br /&gt;
&lt;br /&gt;
* A type (Diligent, Brave, Etc)&lt;br /&gt;
* &#039;&#039;&#039;Specialty [[Fellows]]&#039;&#039;&#039;: Fellows that have an Operation Effect that specifically names this building&lt;br /&gt;
* &#039;&#039;&#039;Operators Fellows&#039;&#039;&#039;: These are fellows that are capable of operating the building/building Type.&lt;br /&gt;
&lt;br /&gt;
Currently the only Fellows that can work at any building, regardless of type, are: Mammon, Adeline&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ability to click ☑️checkbox for `x10 Times` purchase of employees unlocks at [[Player Info|Player Rank]] 5/lvl 5&lt;br /&gt;
*Unlocks: &lt;br /&gt;
** 1 Operating Fellows - unlocked initially&lt;br /&gt;
** 2 Operating Fellows - 50x employees&lt;br /&gt;
** 3 Operating Fellows - 200x employees&lt;br /&gt;
** 4 Operating Fellows - 800x employees&lt;br /&gt;
** 5 Operating Fellows - 5K x employees&lt;br /&gt;
{| class=&amp;quot;wikitable fandom-table&amp;quot;&lt;br /&gt;
|+Earnings Rate&lt;br /&gt;
!Inn Lvl&lt;br /&gt;
!Earnings Rate&lt;br /&gt;
!Lvl Up Cost&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|100%&lt;br /&gt;
|5x Upgrade Blueprint&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|200%&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
== Locations ==&lt;br /&gt;
Farmstead - Grows wheat.&lt;br /&gt;
&lt;br /&gt;
* The Players can Tap on the patch with the Scarecrow to earn coin. It can be leveled up using TBA&lt;br /&gt;
&lt;br /&gt;
Buildings&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inn&#039;&#039;&#039; | Diligent Type. The beautiful and cozy Inn embodies Fifi and Belle&#039;s painstaking efforts. It will provide Travelers with food and shelter.&lt;br /&gt;
** Specialty Fellows: [[Fifi]], [[Geast]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Jewlry, Ida, Trady, Liz, Denisa, Spipi, Arake, Belle, Kaye, Acedia&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Apothecary&#039;&#039;&#039; | Informed Type. All kinds of potions are sold in the Apothecary. Besides common medicines, new mixtures are researched here, so don&#039;t mind if you hear any explosions.&lt;br /&gt;
** Specialty Fellows: [[Lincale]], [[Maxim]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Augustine, Angie, Rogile, Dr. Dotor, Neptune, Stephanie, Super, Cimitir&lt;br /&gt;
* &#039;&#039;&#039;Workshop&#039;&#039;&#039; | Brave Type. No matter what you&#039;re commissioned to make, everything from kitchen utensils to deadly weapons can be forged in the Workshop.&lt;br /&gt;
** Unlock: Clear Stage 1-6; 400g&lt;br /&gt;
** Specialty Fellows: [[Quenchy]], [[Knivi]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Salvo, Emosen, Brotein, Guarg, Hawker, Bjornson, Ira, Tigirl&lt;br /&gt;
* &#039;&#039;&#039;Scroll Shop&#039;&#039;&#039; | Inspiring Type. The Scroll Shop is not only responsible for selling magic scrolls, it also sells magical items, lends spell books, and undertakes magic-related tasks. It sometimes works in collaboration with the Apothecary as well.&lt;br /&gt;
** Unlock: Clear Stage 6-6; 4000g&lt;br /&gt;
** Specialty Fellows: [[Mirac]], [[Reir]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Loya, Rani, Elise, Grayce, Meaden, Woolf, Amaterasu, Avril, Lux, Shlomo&lt;br /&gt;
* &#039;&#039;&#039;Spring Resort&#039;&#039;&#039; | Unfettered Type. This outdoor resort was constructed on a natural hot spring in a traditional Eastern style. The resort provides drinks and refreshments, among other services, and is the ideal place for relaxing the mind and body.&lt;br /&gt;
** Unlock: Clear Stage 14-6; ?g&lt;br /&gt;
** Specialty Fellows: [[Kaity]], [[Pump]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Anne, Nip, Prim, Boatter, Orivita, Avar, Iori, Mescal&lt;br /&gt;
* &#039;&#039;&#039;Central Station&#039;&#039;&#039; | Inspiring Type. The transportation hub uses carriages as the main means of transport and it connects all the village. It will always arrive in time, rain or shine.&lt;br /&gt;
** Specialty Fellows: [[Woolf]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Loya, Rani, Elise, Grayce, Meaden, Mirac, Reir, Amaterasu, Avril, Lux, Shlomo&lt;br /&gt;
* &#039;&#039;&#039;Patisserie&#039;&#039;&#039; | Diligent Type. A dessert shop opened by Fifi featuring Kemonomimi maids. Here, you can enjoy delicious snacks as well good service, which always make people linger.&lt;br /&gt;
** Specialty Fellows: [[Belle]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Jewlry, Ida, Trady, Liz, Denisa, Spipi, Arake, Fifi, Geast, Kaye, Acedia&lt;br /&gt;
* &#039;&#039;&#039;Archery Range&#039;&#039;&#039; | Brave Type. A open field for having fun. Aim at target with a bow and arrow to test your accuracy. Accurate enough, and you&#039;ll take rewards. Very popular among young people recently.&lt;br /&gt;
** Specialty Fellows: [[Björnson]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Salvo, Emosen, Brotein, Guarg, Hawker, Quenchy, Knivi, Ira, Tigirl&lt;br /&gt;
* &#039;&#039;&#039;Clinic&#039;&#039;&#039; | Informed Type. A place for receiving medical treatment surrounded by the pungent smell of disinfectant, feared by children. It offers high-quality treatment, curing every illness, no matter the complexity.&lt;br /&gt;
** Specialty Fellows: [[Dr. Dotor]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Augustine, Angie, Rogile, Lincale, Maxim, Neptune, Stephanie, Super, Cimitir&lt;br /&gt;
* &#039;&#039;&#039;Bank&#039;&#039;&#039; | Inspiring Type. A secure bank responsible for solving various financial issues. It also has reliable protection measures to ensure everyone&#039;s property safety.&lt;br /&gt;
** Unlock: Clear Stage 366-6&lt;br /&gt;
** Specialty Fellows: [[Grayce]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Loya, Rani, Elise, Mirac, Reir, Meaden, Woolf, Amaterasu, Avril, Lux, Shlomo&lt;br /&gt;
* &#039;&#039;&#039;Market Street&#039;&#039;&#039; | Unfettered Type.&lt;br /&gt;
** Unlock: Clear Stage ?TBA?&lt;br /&gt;
** Specialty Fellows: [[Prim]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Anne, Nip, Kaity, Pump, Boatter, Orivita, Avar, Iori, Mescal&lt;br /&gt;
*&#039;&#039;&#039;Tailor Shop&#039;&#039;&#039; | Diligent Type&lt;br /&gt;
** Unlock: Clear Stage ?TBA?&lt;br /&gt;
** Specialty Fellows: [[Spipi]]&lt;br /&gt;
** Other Operators: [[Kaye]], [[Mammon]], [[Jewlry]], [[Ida]], [[Trady]], [[Adeline]], [[Denisa]], [[Liz]], [[Geast]], [[Belle]], [[Arake]], [[Fifi]], [[Acedia]]&lt;br /&gt;
*&#039;&#039;&#039;Sports Park&#039;&#039;&#039; | Brave Type.&lt;br /&gt;
** Unlock: Clear Stage 703-6&lt;br /&gt;
** Specialty Fellows: [[Brotein]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Salvo, Emosen, Quenchy, Knivi, Guarg, Hawker, Bjornson, Ira, Tigirl&lt;br /&gt;
* &#039;&#039;&#039;Museum&#039;&#039;&#039; | Informed Type.&lt;br /&gt;
** Unlock: Clear Stage 1043-6&lt;br /&gt;
** Specialty Fellows: [[Cimitir]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Augustine, Angie, Rogile, Dr. Dotor, Neptune, Stephanie, Super, Lincale, Maxim&lt;br /&gt;
* &#039;&#039;&#039;Theater&#039;&#039;&#039; | Unfettered Type.&lt;br /&gt;
** Unlock: Clear Stage ?TBA?&lt;br /&gt;
** Specialty Fellows: [[Boatter]]&lt;br /&gt;
** Other Operators: Mammon, Adeline, Anne, Nip, Prim, Kaity, Pump, Orivita, Avar, Iori, Mescal&lt;br /&gt;
{| class=&amp;quot;wikitable fandom-table&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!lvl&lt;br /&gt;
!max employees&lt;br /&gt;
!multiplier&lt;br /&gt;
!cost&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|1000&lt;br /&gt;
|x1&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|2000&lt;br /&gt;
|2x&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|3000&lt;br /&gt;
|x4&lt;br /&gt;
|55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Village Events ==&lt;br /&gt;
Currently there are Three types of Village Events &lt;br /&gt;
&lt;br /&gt;
# Citizen Conversation&lt;br /&gt;
# Choice Selection&lt;br /&gt;
# Energy Event&lt;br /&gt;
&lt;br /&gt;
=== Citizen Conversation ===&lt;br /&gt;
These are conversations the Player can &#039;overhear&#039; happening between NPC characters that look similar to the graduated students. These instances can be identified by the &amp;quot;...&amp;quot; that is hovering over the characters. Completing Listening in on a conversation will result in the Player receiving a random reward.&lt;br /&gt;
&lt;br /&gt;
Locations Citizen Conversations Can be Found: &lt;br /&gt;
&lt;br /&gt;
* In front of Apothecary&lt;br /&gt;
* Towards the right back-side of the Apothecary&lt;br /&gt;
* In front of the Scroll Shop&lt;br /&gt;
* Near the Workshop&lt;br /&gt;
* Behind the School&lt;br /&gt;
* Next to the river, in front of the well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
==== Conversations ====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Conversation 1:&lt;br /&gt;
* Cat: I really embarrassed myself at the party last night!&lt;br /&gt;
* Mouse: What happened? What went wrong?&lt;br /&gt;
* Cat: To promote the sponsor&#039;s brand, they required everyone to wear the brand&#039;s tie.&lt;br /&gt;
* Mouse: And then? Did you forget to wear it?&lt;br /&gt;
* Cat: No, I followed the rules.&lt;br /&gt;
* Cat: But when I got there, I found out that other people not only wore ties, but also shirts and pants!&lt;br /&gt;
* Reward: (1) Cheese&lt;br /&gt;
&lt;br /&gt;
Conversation 2:&lt;br /&gt;
&lt;br /&gt;
* Goblin: The dental clinic next to my House posted a notice prohibiting patients with colds from getting dental treatment.&lt;br /&gt;
* Demonoid: That&#039;s so unreasonable. What&#039;s the connection?&lt;br /&gt;
* Goblin: It&#039;s because a lion with a cold came in for treatment that day and caused an accident.&lt;br /&gt;
* Demonoid: What happened?&lt;br /&gt;
* Goblin: When the dentist put his hand in the lion&#039;s mouth to treat him, the patient couldn&#039;t hold back a sneeze.&lt;br /&gt;
* Reward: (20) Focus Candy&lt;br /&gt;
Conversation 3:&lt;br /&gt;
&lt;br /&gt;
* Left Elf: I&#039;ve always had bad luck, and I&#039;m always afraid of dying an untimely death.&lt;br /&gt;
* Left Elf: I heard you can do divination. Can you tell me what I&#039;ll look like in ten years?&lt;br /&gt;
* Right Elf: Let me see...according to fate&#039;s guidance...&lt;br /&gt;
* Right Elf: ...you&#039;ll be in a hospital in ten years, and in the crystal ball&#039;s image, a parent is tearfully watching their child being born.&lt;br /&gt;
* Left Elf: Great! Am I the happy parent?&lt;br /&gt;
* Right Elf: No, you&#039;re the newborn child.&lt;br /&gt;
* Reward: (10) Exp Stone&lt;br /&gt;
Conversation 4:&lt;br /&gt;
&lt;br /&gt;
* Cat: Believe me, dear, I really wasn&#039;t drunk.&lt;br /&gt;
* Cat: Bill can vouch for me, we just had a few drinks.&lt;br /&gt;
* Cat: We even politely said goodbye to each other before leaving, and I was very sober.&lt;br /&gt;
* Cat: It&#039;s okay, dear, let me in.&lt;br /&gt;
* Human: No.&lt;br /&gt;
* Cat: Why not? Don&#039;t you believe me?&lt;br /&gt;
* Human: Because this is someone else&#039;s doorstep! Our house is next door! You drunkard!&lt;br /&gt;
* Reward: (20) Inspiring Insight&lt;br /&gt;
&lt;br /&gt;
Conversation 5:&lt;br /&gt;
&lt;br /&gt;
* Human: What does it feel like to have a tail? How do you make it move?&lt;br /&gt;
* Dog: Let me think...You have to concentrate your energy on your butt and then use force.&lt;br /&gt;
* Human: I&#039;ll try...Hmm...&lt;br /&gt;
* Dog: How was it? Do you understand now?&lt;br /&gt;
* Human: Still not quite, but I need to go to the bathroom first.&lt;br /&gt;
* Reward: (5) Flower Necklace.&lt;br /&gt;
&lt;br /&gt;
Conversation 6:&lt;br /&gt;
&lt;br /&gt;
* Male Elf: Baby, was yesterday&#039;s party fun?&lt;br /&gt;
* Female Elf: Not bad.&lt;br /&gt;
* Male Elf: My friends all say you&#039;re pretty!&lt;br /&gt;
* Female Elf: Hmph, I already knew that without their reminding me.&lt;br /&gt;
* Male Elf: Really? How come I didn&#039;t know?&lt;br /&gt;
* Reward: (20) Diligent Insight.&lt;br /&gt;
Conversation 7:&lt;br /&gt;
&lt;br /&gt;
* Left Cat: Dear, I&#039;m back.&lt;br /&gt;
* Right Cat: Did you go to your rich friend&#039;s house again? Hmph, he&#039;s nothing special!&lt;br /&gt;
* Right Cat: He just has a bit of money, but he&#039;s still a country bumpkin and his life is not at all elegant!&lt;br /&gt;
* Right Cat: What did he say to you this time?&lt;br /&gt;
* Left Cat: He...wants to invite us to have dinner at his place.&lt;br /&gt;
* Right Cat: Oh, why didn&#039;t you say so earlier? That&#039;s great, we can finally experience the high life!&lt;br /&gt;
* &#039;&#039;&#039;Reward&#039;&#039;&#039;: (20) Diligent Insight.&lt;br /&gt;
Conversation 8:&lt;br /&gt;
&lt;br /&gt;
* Goblin: I want to ask, is there a potion that can make my skin greener?&lt;br /&gt;
* Goblin: My crush rejected me because my skin isn&#039;t vibrant enough. I must catch her eye this time!&lt;br /&gt;
* Rabbit: Your request is a bit difficult for a magic potion, let me see...&lt;br /&gt;
* Rabbit: ...I found it. Just apply this bottle on your skin, it will perfectly cover your original skin color and it&#039;s completely waterproof.&lt;br /&gt;
* Rabbit: There are also many different colors to choose from, and it&#039;s very cheap.&lt;br /&gt;
* Goblin: Oh my god! There&#039;s such a magical potion, it&#039;s amazing! What&#039;s it called? I have to know!&lt;br /&gt;
* Rabbit: It&#039;s called paint.&lt;br /&gt;
* &#039;&#039;&#039;Reward&#039;&#039;&#039;: (5) Succubus Tonic&lt;br /&gt;
Conversation 9:&lt;br /&gt;
&lt;br /&gt;
* Left Cat: Can your magic lamp really grant three wishes?&lt;br /&gt;
* Right Cat: Not just three. As many as you want, if you wish! It&#039;s what I found in this well!&lt;br /&gt;
* Left Cat: But if that&#039;s the case, why don&#039;t you wish to become rich and not have to sell things here?&lt;br /&gt;
* Right Cat: I didn&#039;t say it would come true.&lt;br /&gt;
* &#039;&#039;&#039;Reward:&#039;&#039;&#039; (20) Brave Insight&lt;br /&gt;
Conversation 10:&lt;br /&gt;
&lt;br /&gt;
* Right: We&#039;ve known each other for a long time, and today I have to confess something to you.&lt;br /&gt;
* Right: Actually I&#039;m not a cat, I&#039;m a lion.&lt;br /&gt;
* Right: I&#039;m sorry for lying to you for so long, I was afraid you wouldn&#039;t play with me anymore if you knew.&lt;br /&gt;
* Left: It&#039;s okay, I have to confess something to you too.&lt;br /&gt;
* Left: Actually, I&#039;m a hunter.&lt;br /&gt;
* &#039;&#039;&#039;Reward:&#039;&#039;&#039; (5) Gold Ring&lt;br /&gt;
Conversation 11&lt;br /&gt;
&lt;br /&gt;
* Bunny: The weather is so hot and unbearable, and there are so many mosquitoes!&lt;br /&gt;
* Bunny: I envy the tree nymphs in the forest, mosquitos never bite them!&lt;br /&gt;
* Dog: I don&#039;t think like you.&lt;br /&gt;
* Bunny: Can you tolerate being bitten by mosquitoes?&lt;br /&gt;
* Dog: Yes, if compared to a woodpecker.&lt;br /&gt;
* Reward: (10) Study Notes&lt;br /&gt;
Conversation 12:&lt;br /&gt;
&lt;br /&gt;
* Elf: There are a lot of mushrooms growing in the forest recently, and I picked some. They taste really delicious.&lt;br /&gt;
* Kemomimi: Be careful, those mushrooms may be poisonous, they can cause hallucinations.&lt;br /&gt;
* Elf: Hey it&#039;s okay, I&#039;m fine now, aren&#039;t I?&lt;br /&gt;
* Elf: You three don&#039;t have to worry!&lt;br /&gt;
* Reward: (1) Artifact Stone Fragment&lt;br /&gt;
Conversation 13&lt;br /&gt;
&lt;br /&gt;
* Cat: Excuse me!&lt;br /&gt;
* Cat: You got the wrong supplement. What you&#039;re holding is poison!&lt;br /&gt;
* Bunny: Oh my god! You&#039;re too careless! It could&#039;ve been a big problem!&lt;br /&gt;
* Cat: Yeah, poison is much more expensive than supplements!&lt;br /&gt;
* Reward: (1) Beer&lt;br /&gt;
Conversation 14&lt;br /&gt;
&lt;br /&gt;
* Human: Zzz...&lt;br /&gt;
* Human: Zzz...&lt;br /&gt;
* Human: Zzz...&lt;br /&gt;
* Goblin: Next time you call me, please don&#039;t add ellipses, otherwise I will think you are sleeping.&lt;br /&gt;
* Reward: (2) Reforge essential oil&lt;br /&gt;
Conversation 15&lt;br /&gt;
&lt;br /&gt;
* Guard: What if we live in a game world?&lt;br /&gt;
* Stewardess: Ugh, the feeling of being watched by so many people is so uncomfortable!&lt;br /&gt;
* Guard: Maybe someone is watching us chat right now~&lt;br /&gt;
* Stewardess: Stop it, don&#039;t make jokes like that...&lt;br /&gt;
* Guard: Haha~ It would let them see how good our relationship is!&lt;br /&gt;
* Stewardess: Uh...yeah...haha...&lt;br /&gt;
* Stewardess: (If that&#039;s the case, they&#039;ll know that I really hate this guy.)&lt;br /&gt;
* Reward: (2) Luck Stone&lt;br /&gt;
Conversation 16&lt;br /&gt;
&lt;br /&gt;
* Canine: What is the meaning of life?&lt;br /&gt;
* Canine: Meaningless repetition, meaningless striving...In the end, everything is just a fleeting moment.&lt;br /&gt;
* Canine: We won&#039;t leave anything behind when we&#039;re gone, nor can we take anything with us. Nothing can make me feel joy or surprise.&lt;br /&gt;
* Canine: ...Finally hooked one! Hahaha, I&#039;ve been waiting all morning!&lt;br /&gt;
* Reward: (30) Basic Earnings Card&amp;lt;/div&amp;gt;&lt;br /&gt;
----&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Choice Selection: ===&lt;br /&gt;
&lt;br /&gt;
==== Maxium&#039;s Mice ====&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;: Located in front of Apothecary&lt;br /&gt;
&lt;br /&gt;
Maxium: &amp;quot;Sir, I suspect that there are mice in the apothecary&#039;s warehouse. What should we do?&lt;br /&gt;
&lt;br /&gt;
* Catching the mice yourself&lt;br /&gt;
** Failed: Maxim stayed up for several nights but didn&#039;t catch anything, which also ended up affecting his work during the day...&lt;br /&gt;
** Reward: (20) Exp Stone&lt;br /&gt;
* Raise a cat&lt;br /&gt;
** Success: The cat proves quite useful and quickly culls the rodent population. The apothecary has returned to normal.&lt;br /&gt;
** Reward: (10) Brave Insight.&lt;br /&gt;
&lt;br /&gt;
==== Couple Contemplates Destination Decision ====&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Between Central Station and the Patisserie &lt;br /&gt;
&lt;br /&gt;
A couple is talking... &lt;br /&gt;
&lt;br /&gt;
* Left Character: Dear, let&#039;s go shopping in Drakenberg~&lt;br /&gt;
* Right Character: But I want to go to the Elven Forest! I heard it&#039;s beautiful there.&lt;br /&gt;
* Left Character: Really? Isn&#039;t that also a forest? What&#039;s the big difference between there and here?&lt;br /&gt;
* Right Character: How should I put it...(The Elf lady is especially beautiful.)&lt;br /&gt;
* Left Character: Where do you think we should go to have fun, passerby?&lt;br /&gt;
** Should we go to Drakenberg to go shopping, or go to the Elven Forest to see pretty ladies?&lt;br /&gt;
*** Shop in Drakenberg&lt;br /&gt;
**** Result: As the villagers nearby were hoping, the couple decided to go shopping in Drakenberg and ended up having a wonderful date. They even brought you a gift.&lt;br /&gt;
**** Reward: (2) Basic Elixir&lt;br /&gt;
*** Go look at girls&lt;br /&gt;
**** Failed: The villager sent her boyfriend to the Elven Forest alone and kept muttering – it seems that she is complaining about your bad ideas.&lt;br /&gt;
**** Reward: (10) Unfettered Insight&lt;br /&gt;
&lt;br /&gt;
==== Make a Splash with the Customers ====&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; In front of the Spring Resort&lt;br /&gt;
&lt;br /&gt;
An NPC sprite has a speech bubble.&lt;br /&gt;
&lt;br /&gt;
* Recently there haven&#039;t been many guests at the Spring Resort.&lt;br /&gt;
* We can&#039;t just wait like this, we have to snatch our guests back.&lt;br /&gt;
&lt;br /&gt;
How can we attract more customers to the Spring Resort&lt;br /&gt;
&lt;br /&gt;
* Increase the water temperature&lt;br /&gt;
** Failed: Not many people can withstand such high water temperature, let alone the guests...&lt;br /&gt;
** Reward: (5) Basic Hire Card&lt;br /&gt;
* Give away free drinks&lt;br /&gt;
** &#039;&#039;&#039;Result&#039;&#039;&#039;: `Success` Banner. You can never go wrong with free stuff- business at the Spring Resort immediately picks up.&lt;br /&gt;
** &#039;&#039;&#039;Reward&#039;&#039;&#039;: (1) Reforge essential oil&lt;br /&gt;
&lt;br /&gt;
==== Smelly Smell that Smells Smelly... ====&lt;br /&gt;
Location: The side of the Inn nearest the river&lt;br /&gt;
&lt;br /&gt;
NPC villager kemomimi has speech bubble&lt;br /&gt;
&lt;br /&gt;
* Um...Actually, I have a problem.&lt;br /&gt;
* You&#039;ve already smelled it, the scent on my body.&lt;br /&gt;
* Oh no...So embarrassing. I want to smash myself with a block of tofu.&lt;br /&gt;
&lt;br /&gt;
How can we solve the strange smell on the girl&#039;s body?&lt;br /&gt;
&lt;br /&gt;
* Spray more perfume&lt;br /&gt;
** Dialog: Success - The girl&#039;s troubles disappear in an instant and she soon becomes the most popular girl around.&lt;br /&gt;
** Reward: (30) Focus Candy&lt;br /&gt;
* Wrap her up tightly&lt;br /&gt;
** Dialog: TBA&lt;br /&gt;
** Reward: TBA&lt;br /&gt;
&lt;br /&gt;
==== Boyfriend Perfume Blunder ====&lt;br /&gt;
Location: NPC villager next to the Apothecary &lt;br /&gt;
&lt;br /&gt;
* I mistook my girlfriend&#039;s newly bought perfume for a watering can and sprayed half of it away in one breath.&lt;br /&gt;
* My girlfriend said she never wants to see me again!&lt;br /&gt;
* Oh no...What should I do to win her back?&lt;br /&gt;
&lt;br /&gt;
How can I make my girlfriend not angry anymore after accidentally using up all of her perfume?&lt;br /&gt;
&lt;br /&gt;
* Give her new Perfume&lt;br /&gt;
** Success: The villager and his girlfriend have reconciled and are more lovey-dovey together than ever.&lt;br /&gt;
** Reward: (20) Succubus Tonic&lt;br /&gt;
* Give her something delicious to eat&lt;br /&gt;
** Failed: The girlfriend thinks the villagers don&#039;t understand romance and broke up with him for good.&lt;br /&gt;
** Reward: (2) Luck Stone&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Energy Event ===&lt;br /&gt;
&lt;br /&gt;
==== Resisting the Wolf Pack ====&lt;br /&gt;
Knivi&#039;s avatar appears in front of bridge that crosses in front of Inn along with two wolves that have horns on their heads.&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Oh no, a group of monster is trying to invade the village.&amp;quot;&lt;br /&gt;
* &amp;quot;They are getting closer, quickly organize the villagers for defense!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A dialog box pops up to track the quest/quest progress. The player can close this and return to it to complete the quest.&lt;br /&gt;
&lt;br /&gt;
* Quest summary: Monsters have gradually begun coming nearer and nearer to the village. You and the villagers worked together and drove them off.&lt;br /&gt;
* Required Points to complete: 800&lt;br /&gt;
* Event Stamina: 50 [1 Staminia = 10 points]&lt;br /&gt;
* Gold obtained per Repel: 533.8M&lt;br /&gt;
* Completion Rewards: (3) Fame card, (3) Bravery Crystal Ore, (3) Wisdom Crystal Ore, (3) Hope Crystal Ore.&lt;br /&gt;
&lt;br /&gt;
Completion Dialogue: TBA&lt;br /&gt;
&lt;br /&gt;
==== Disassemble for materials ====&lt;br /&gt;
Pump&#039;s avatar appears next to the well with a monster body.&lt;br /&gt;
&lt;br /&gt;
* Pump: Lord, the monsters defeated in the village are still waiting for you to handle.&lt;br /&gt;
* Pump: We don&#039;t know which materials are valuable and which ones are useful. It&#039;s up to you.&lt;br /&gt;
&lt;br /&gt;
A dialog box pops up to track the quest/quest progress. The player can close this and return to it to complete the quest.&lt;br /&gt;
&lt;br /&gt;
* Quest summary: Processing the corpses of the defeated monsters may yield some good materials, if you&#039;re lucky.&lt;br /&gt;
* Required Points to complete: 500&lt;br /&gt;
* Event Stamina: 50 [1 Staminia = 10 points]&lt;br /&gt;
* Gold obtained per Process: 666.1M | 2.149B&lt;br /&gt;
* Completion Rewards: (2) Fame card, (5) Refined EXP Stone, (1) Basic Elixir, (20) Unidentified Insight.&lt;br /&gt;
&lt;br /&gt;
Completion Dialogue: You obtained a lot of valuable materials and the residents received fresh food. Everyone is very satisfied.&lt;br /&gt;
&lt;br /&gt;
== Order from Drakenberg ==&lt;br /&gt;
Unlocks after the player has met the Fellow character Prim. Located behind the Workshop and next to Central Station, the Player will see Prim waving and jumping to try and get the Player&#039;s attention. By tapping on them or the Clipboard icon, the Player opens the &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Many people in Drakenberg come to Prim to buy our products. Please prepare theses~&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Remaining&#039;&#039;&#039; - The Player will have a timer listing how long they have to collect the required number of items to submit for the trade. Upon completion of the timer, a different order will be posted with a longer timer.&lt;br /&gt;
&lt;br /&gt;
When you tap the `Trade` button, you will get a `Notice` pop-up asking you to confirm &amp;quot;Would you like to spend these items to submit this order?&amp;quot; with the option to cancel or ok.&lt;br /&gt;
&lt;br /&gt;
Upon clicking &amp;quot;ok&amp;quot;, Prim will come up on the screen and inform you &amp;quot;Prim&#039;s going to Drakenberg, see you in a little while!&amp;quot;, whereby which a timer will start at her location with the label `Trading` - this will typically take XX time but can take as long as 19 hours and 58 minutes to complete the trade.&lt;br /&gt;
&lt;br /&gt;
Orders:&lt;br /&gt;
&lt;br /&gt;
* (5) Bravery Crystal Ore, (5) Wisdom Crystal Ore, (5) Hope Crystal Ore&lt;br /&gt;
** &#039;&#039;&#039;Reward&#039;&#039;&#039;: (10) Bravery Crystal Ore, (10) Wisdom Crystal Ore, (10) Hope Crystal Ore&lt;br /&gt;
* (30) Gold Ring, (30) Flower Necklace&lt;br /&gt;
** &#039;&#039;&#039;Reward&#039;&#039;&#039;: (60) Gold Ring, (60) Flower Necklace&lt;br /&gt;
* (10) Luck Stone, (10) Reforge essential oil&lt;br /&gt;
** &#039;&#039;&#039;Reward&#039;&#039;&#039;: (20) Luck Stone, (20) Reforge essential oil&lt;br /&gt;
* (25) Building Upgrade Blueprint&lt;br /&gt;
** &#039;&#039;&#039;Reward:&#039;&#039;&#039; (50) Building Upgrade Blueprint&lt;br /&gt;
* (10) Stamina Potion, (20) Succubus Tonic, (30) Focus Candy&lt;br /&gt;
** &#039;&#039;&#039;Reward&#039;&#039;&#039;: (20) Stamina Potion, (40) Succubus Tonic, (60) Focus Candy&lt;br /&gt;
* (20) Basic Elixir&lt;br /&gt;
** &#039;&#039;&#039;Reward&#039;&#039;&#039;: (5) Advanced Elixir&lt;br /&gt;
&lt;br /&gt;
Completion: &amp;quot;Prim is back! We made so much this time, come get your share!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* Scroll Shop: &lt;br /&gt;
** While Lincale&#039;s sprite appears on the 2nd floor of the shop, the character themselves is unable to be assigned to the Scroll shop.&lt;br /&gt;
** Lincale will cycle through writing on a scroll, taking out a stick and tossing it into the air, the stick will transfigure into a staff and then disappear, then they will write on the scroll again - the scribble in cyan-, motion the hand up, causing a rolled up scroll to appear, the scroll will then float up and disappear. Then the animation will repeat. &lt;br /&gt;
* &#039;&#039;&#039;School&#039;&#039;&#039;: The pink haired child in front of the school will summon a flame in their hand and then dismiss it. Each time the flame is summoned, it will be one of three colors: Red/Orange, Blue, Green. When the flame is dismissed, the next time it is summoned it will be one of the remaining colors. This continues until all colors have appeared before starting over again.&lt;br /&gt;
* &#039;&#039;&#039;Clinic&#039;&#039;&#039;: When the Clinic is built, there&#039;s still a grave stone behind the building.&lt;br /&gt;
* &#039;&#039;&#039;Central Station&#039;&#039;&#039;: The clock face on Central Station appears to read approximately 12:20&lt;br /&gt;
==External Links==&lt;br /&gt;
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]&lt;br /&gt;
{{Mars.games.disclaimer}}&lt;/div&gt;</summary>
		<author><name>KingLothar</name></author>
	</entry>
	<entry>
		<id>https://isekai.wiki/index.php?title=Events&amp;diff=1470</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://isekai.wiki/index.php?title=Events&amp;diff=1470"/>
		<updated>2023-11-20T23:06:49Z</updated>

		<summary type="html">&lt;p&gt;KingLothar: include all types of Ranking Rushes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Event Wrestling Front.png|thumb|&#039;&#039;&#039;Wrestling Event Start Screen&#039;&#039;&#039;]]&lt;br /&gt;
Event Stages Overview&lt;br /&gt;
&lt;br /&gt;
Server Events, regardless of type, tend to run for three days  &lt;br /&gt;
&lt;br /&gt;
During the event period, event items can be obtained through limited-time events and at the event store. Players can use event items during the event to obtain random rewards and event points. Event points can be exchanged for items in the Event Points store. (may only apply to item events)  &lt;br /&gt;
&lt;br /&gt;
===Event Rankings===&lt;br /&gt;
Rankings are based on the amount of points players accumulate during the event. Final Ranking results will be calculated 5 minutes after the event ends. Rank rewards will be sent after calculation.  &lt;br /&gt;
&lt;br /&gt;
===Event Items Overview===&lt;br /&gt;
After the event ends, unused items will be converted to event points. Unspent event points will be retained for the next time an event of the same type takes place.  &lt;br /&gt;
&lt;br /&gt;
==Types of Events==&lt;br /&gt;
&lt;br /&gt;
*Time-Limited Event&lt;br /&gt;
**Time-Limited Task&lt;br /&gt;
**Ranking Rush&lt;br /&gt;
*Server Events&lt;br /&gt;
**Pay-For-Points&lt;br /&gt;
**Mini game&lt;br /&gt;
** Fellow Events&lt;br /&gt;
** Costume Events&lt;br /&gt;
** Guild Events&lt;br /&gt;
&lt;br /&gt;
== Time-Limited Event ==&lt;br /&gt;
intro info&lt;br /&gt;
&lt;br /&gt;
===Time-Limited Task===&lt;br /&gt;
Duration: Renews with a new list every 3x days&lt;br /&gt;
&lt;br /&gt;
Offers a range of tasks related to advancement within the game that the player can complete to receive a variety of rewards. The range often changes tasks so as to prompt the player to seek out a variety of tasks and continue to level up and progress through the story line.&lt;br /&gt;
&lt;br /&gt;
Tasks:&lt;br /&gt;
&lt;br /&gt;
* Collect Gold from Farmstead ## times&lt;br /&gt;
* Level up a Fellow ## times&lt;br /&gt;
* Level up Artifaces ## times&lt;br /&gt;
* ### winning streaks in a single Negotiation during the event&lt;br /&gt;
* ## Designated Negotiations completed&lt;br /&gt;
* Use Earnings Acceleration Cards to obtain ## minutes of Earnings&lt;br /&gt;
&lt;br /&gt;
===Ranking Rush===&lt;br /&gt;
Duration: &lt;br /&gt;
&lt;br /&gt;
Compete against fellow players on your server &lt;br /&gt;
&lt;br /&gt;
==== Types of Ranking Rush ====&lt;br /&gt;
&lt;br /&gt;
===== Village Earnings =====&lt;br /&gt;
Will show your Village Earnings Increase for the duration of the event.&lt;br /&gt;
&lt;br /&gt;
* Rank 1 exclusive prizes:&lt;br /&gt;
** Lucky to Have You Frame&lt;br /&gt;
** Title: &lt;br /&gt;
&lt;br /&gt;
===== Guild Experience =====&lt;br /&gt;
Will show your Guild Experience Increase for the duration of the event.&lt;br /&gt;
&lt;br /&gt;
* Rank 1 exclusive prizes:&lt;br /&gt;
** Guild Above All Frame&lt;br /&gt;
** Title: &lt;br /&gt;
&lt;br /&gt;
===== Intimacy =====&lt;br /&gt;
Will show your Family Intimacy Increase for the duration of the event.&lt;br /&gt;
&lt;br /&gt;
* Rank 1 exclusive prizes:&lt;br /&gt;
** Deep In Love Frame&lt;br /&gt;
** Title: &lt;br /&gt;
&lt;br /&gt;
===== Pupill Earnings =====&lt;br /&gt;
Will show your Pupil Earnings Increase for the duration of the event.&lt;br /&gt;
&lt;br /&gt;
* Rank 1 exclusive prizes:&lt;br /&gt;
** Promising Pupil Frame&lt;br /&gt;
** Title: &lt;br /&gt;
&lt;br /&gt;
===== Banquet Popularity =====&lt;br /&gt;
&lt;br /&gt;
* Will show your Banquet Popularity Increase for the duration of the event.&lt;br /&gt;
** Rank 1 exclusive prizes:&lt;br /&gt;
*** Grand Banquet Frame&lt;br /&gt;
*** Title: (graphic shows `Rising Archdemon`)&lt;br /&gt;
&lt;br /&gt;
===== Crystal Consumption =====&lt;br /&gt;
&lt;br /&gt;
* Will show your Crystal Consumption during the event.&lt;br /&gt;
** Rank 1 exclusive prizes:&lt;br /&gt;
*** Crystal Tycoon Frame&lt;br /&gt;
*** Title: Royal Magnate&lt;br /&gt;
&lt;br /&gt;
===== Fellow Power =====&lt;br /&gt;
&lt;br /&gt;
* Will show your Power Increase and your Record High&lt;br /&gt;
** Rank 1 exclusive prizes:&lt;br /&gt;
*** Supreme Power Frame&lt;br /&gt;
*** Title: Royal City Hero (graphic shows `Royal HERO`)&lt;br /&gt;
&lt;br /&gt;
===== Trading Post =====&lt;br /&gt;
&lt;br /&gt;
* Will show your Influence Increase for the duration of the event.&lt;br /&gt;
** Transcenders won&#039;t be ranked if the &#039;increase&#039; is negative at the end of the event.&lt;br /&gt;
* Rank 1 exclusive prizes:&lt;br /&gt;
** Merchant Master Frame&lt;br /&gt;
** Title: Royal City Hero (graphic shows `Royal HERO`)&lt;br /&gt;
&lt;br /&gt;
===== Blessing Power =====&lt;br /&gt;
Will show your Blessing Power Increase for the duration of the event.&lt;br /&gt;
&lt;br /&gt;
* Rank 1 exclusive prizes:&lt;br /&gt;
** Family Bless Frame&lt;br /&gt;
** Title: &lt;br /&gt;
&lt;br /&gt;
===== Stage Progress =====&lt;br /&gt;
&lt;br /&gt;
* Rank 1 exclusive prizes:&lt;br /&gt;
** The Unstoppable Frame&lt;br /&gt;
** Title: &lt;br /&gt;
&lt;br /&gt;
==Server Events==&lt;br /&gt;
Overview&lt;br /&gt;
&lt;br /&gt;
Types of Server Events&lt;br /&gt;
*Pay-For-Points&lt;br /&gt;
*Mini game&lt;br /&gt;
* Event Stages&lt;br /&gt;
* Event Stub&lt;br /&gt;
&lt;br /&gt;
== Pay-For-Points ==&lt;br /&gt;
During the event period, Event Items can be obtained through completing Time-Limited Event &amp;quot;Tasks&amp;quot; and at the Event Store. The Player exchanges the Event Items to obtain both random rewards and Event Points - the latter of which can be exchanged for items in the Event Points Store.&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Supplies&amp;quot; aka The Event Shop ===&lt;br /&gt;
This is where Players can purchase Event Items. Each item offers a varying amount of points, which increases per the value of the item purchased. However there is a limited number each item that a Player can purchase per game-play Day, the number a player can purchase changes pending the value of the item.&lt;br /&gt;
&lt;br /&gt;
==== Storage ====&lt;br /&gt;
This is where Event Items the Player has obtained via rewards or through purchases can be found and viewed. &lt;br /&gt;
&lt;br /&gt;
=== Event Rankings ===&lt;br /&gt;
Rankings are based on the amount of Event Points that Players accumulated during the event. The Final Ranking results are calculated (5) minutes after the Even ends. The Rank Rewards are distributed after the final calculations.&lt;br /&gt;
&lt;br /&gt;
==== Server Rank ====&lt;br /&gt;
Measures your Rank of points earned during the event against all other Players on your Server.&lt;br /&gt;
&lt;br /&gt;
==== Guild Rank ====&lt;br /&gt;
Measures your Rank of points earned during the event against all other Players within your Guild.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
After the event ends, the &amp;lt;u&amp;gt;unused Event Items&amp;lt;/u&amp;gt; are converted to Event Points. Unspent Event Points will be retained for the next time an event of the same type takes place.&lt;br /&gt;
&lt;br /&gt;
==== Event Point Exchange Shop ====&lt;br /&gt;
Will list a variety of items, some of which are only available for purchase during certain events. the Player can select from to spend their Event Points on. Each item has a different price and Daily Limit that Players are allowed to purchase from the store during the event. Unspent Event Points will be retained for the next time an event of the same type takes place.&lt;br /&gt;
{| class=&amp;quot;sortable mw-collapsible mw-collapsed fandom-table&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Pay-For Points Exchange Shop Item List&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Daily Limit&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
|Fairy Bottle&lt;br /&gt;
|20&lt;br /&gt;
|750&lt;br /&gt;
|-&lt;br /&gt;
|Skill Pearl&lt;br /&gt;
|30&lt;br /&gt;
|5K&lt;br /&gt;
|-&lt;br /&gt;
|Acquaint Stone Fragment&lt;br /&gt;
|2&lt;br /&gt;
|15K&lt;br /&gt;
|-&lt;br /&gt;
|Valiant Insignia Fragment&lt;br /&gt;
|20&lt;br /&gt;
|15K&lt;br /&gt;
|-&lt;br /&gt;
|Hope Crystal Ore&lt;br /&gt;
|50&lt;br /&gt;
|1.5K&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom Crystal Ore&lt;br /&gt;
|50&lt;br /&gt;
|1.5K&lt;br /&gt;
|-&lt;br /&gt;
|Bravery Crystal Ore&lt;br /&gt;
|50&lt;br /&gt;
|1.5K&lt;br /&gt;
|-&lt;br /&gt;
|Secret Realm Horn&lt;br /&gt;
|30&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|EXP Stone&lt;br /&gt;
|100&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|Basic Earnings Card&lt;br /&gt;
|100&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Magic Ore&lt;br /&gt;
|300&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|Focus Candy&lt;br /&gt;
|500&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Earnings Card&lt;br /&gt;
|20&lt;br /&gt;
|2K&lt;br /&gt;
|-&lt;br /&gt;
|Golden Ring&lt;br /&gt;
|200&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|Flower Necklace&lt;br /&gt;
|200&lt;br /&gt;
|500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pay-For-Points Event List ==&lt;br /&gt;
&lt;br /&gt;
=== 🎼 Camping Under the Stars 🎵 ===&lt;br /&gt;
Around the campfire under stars, the girls are talking about recent anecdotes and stories. In this Cozy atmosphere, some interesting topics may raise their interests.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Use 10&amp;quot; checkbox is disengaged until [TBA]&lt;br /&gt;
===Wrestling===&lt;br /&gt;
Muscle and sweat! Ultra-macho competition! Furry wrestling! Express your support to the wrestlers on stage and you might get some special &amp;quot;fan-only&amp;quot; rewards!&lt;br /&gt;
===Fishing===&lt;br /&gt;
===Picnic in the Forest===&lt;br /&gt;
Spend a leisurely day in the forest on a picnic with close friends. Bring extra food to attract&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; the cute monsters of the forest so you can play&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; with them!&lt;br /&gt;
# Please note that in real life, one should &#039;&#039;&#039;&amp;lt;u&amp;gt;&#039;&#039;NOT&#039;&#039;&amp;lt;/u&amp;gt;&#039;&#039;&#039; bring extra food to attract forest creature. They may be cute (for now), but human food can make them sick or they may grow to depend on humans for food and become aggressive when they aren&#039;t fed by the next visitors to the area.&lt;br /&gt;
# Please note that in real life, one should &#039;&#039;&#039;&amp;lt;u&amp;gt;&#039;&#039;NOT&#039;&#039;&amp;lt;/u&amp;gt;&#039;&#039;&#039; play with the creature of the forest if they do manage to appear. Some animals may be sick or injured and could hurt you. Or if it&#039;s a young animal, its mother may be nearby and could attack you in an attempt to protect their baby. Even deer can be highly aggressive in defense of their young or during mating season. It&#039;s not worth the risk. &lt;br /&gt;
&lt;br /&gt;
== Mini-Games ==&lt;br /&gt;
Each mini-game has specific instructions as to how to earn points.&lt;br /&gt;
&lt;br /&gt;
=== Elixir Work Shop aka Maxim&#039;s Elixir WorkShop ===&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039;: 500; recover 1x every 60 seconds&lt;br /&gt;
&lt;br /&gt;
Operates similar to the 2048 single-player sliding tile puzzle game. In this game, the player must combine tiles containing the same herb/elixir graphic until they reach Iridescent Elixir. Tiles of the same type will &#039;merge&#039; and level up to the next value. Herb/Elixir tiles can be slid left, right, up, and down in direction, this will slide all of the tiles in the chosen direction.&lt;br /&gt;
&lt;br /&gt;
Iridescent Elixir do not merge and must be cleared from the board using the event item.&lt;br /&gt;
&lt;br /&gt;
====Gameplay Modes====&lt;br /&gt;
&lt;br /&gt;
=====Normal=====&lt;br /&gt;
Costs 1x Stamina per move. Lvl 1 Herb Seedlings will populate the board during game play.&lt;br /&gt;
&lt;br /&gt;
=====Fast Mode: x4=====&lt;br /&gt;
&#039;&#039;&#039;Unlocks&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Earn +1 extra points &amp;amp; +40 Apothecary Vouchers &lt;br /&gt;
&lt;br /&gt;
Costs 4 Stamina per move. Lvl 3 Herb Buds will populate the board during game play.&lt;br /&gt;
&lt;br /&gt;
=====Rapid Mode: x8=====&lt;br /&gt;
&#039;&#039;&#039;Unlocks&#039;&#039;&#039;: Player reaches VIP level 5&lt;br /&gt;
&lt;br /&gt;
Earn +2 extra points &amp;amp; +80 Apothecary Vouchers&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Elixir Workshop Store&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Limit&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|Flavor of Elixir&lt;br /&gt;
|1&lt;br /&gt;
|3K&lt;br /&gt;
|-&lt;br /&gt;
|Fairy Bottle&lt;br /&gt;
|20&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Skill Pearl&lt;br /&gt;
|20&lt;br /&gt;
|600&lt;br /&gt;
|-&lt;br /&gt;
|Acquaint Stone Fragment&lt;br /&gt;
|1&lt;br /&gt;
|1.8K&lt;br /&gt;
|-&lt;br /&gt;
|Valiant Insignia Fragment&lt;br /&gt;
|20&lt;br /&gt;
|1.8K&lt;br /&gt;
|-&lt;br /&gt;
|Hope Crystal Ore&lt;br /&gt;
|500&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom Crystal Ore&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bravery Crystal Ore&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Secret Realm Horn&lt;br /&gt;
|30&lt;br /&gt;
|180&lt;br /&gt;
|-&lt;br /&gt;
|Succubus Tonic&lt;br /&gt;
|50&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|Gold Ring&lt;br /&gt;
|100&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|Flower Necklace&lt;br /&gt;
|100&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Luck Stone&lt;br /&gt;
|200&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|Inn Pamphlet&lt;br /&gt;
|20&lt;br /&gt;
|600&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Woof Woof Bakery ===&lt;br /&gt;
This bakery is famous for making cute animal-shaped bread and is run by a handsome Shiba Inu baker. In the mood for some delicious bread? Better get in line early, otherwise you might leave empty handed!&lt;br /&gt;
&lt;br /&gt;
Event Rules&lt;br /&gt;
&lt;br /&gt;
During the event period, Transcenders can complete customer orders by playing the game and eliminating bread pieces to obtain whole bread.&lt;br /&gt;
&lt;br /&gt;
In the 6x7 grid, Transcenders can move swap pieces left, right, up, and down. When three or more. It is similar to the well known game [https://en.wikipedia.org/wiki/Candy_Crush_Saga Candy Crush].&lt;br /&gt;
&lt;br /&gt;
====Gameplay Modes====&lt;br /&gt;
&lt;br /&gt;
=====Normal=====&lt;br /&gt;
Costs 1x Stamina per move. &lt;br /&gt;
&lt;br /&gt;
=====Fast Mode: x8=====&lt;br /&gt;
&#039;&#039;&#039;Unlocks&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Points and vouchers * 8 &lt;br /&gt;
&lt;br /&gt;
Costs # Stamina per move.&lt;br /&gt;
&lt;br /&gt;
=====Rapid Mode: x16=====&lt;br /&gt;
&#039;&#039;&#039;Unlocks&#039;&#039;&#039;: Player reaches VIP level 5&lt;br /&gt;
&lt;br /&gt;
Points and vouchers * 16&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Woof Woof Bakery Exchange Shop&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Limit&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|Woof Woof Bread&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Unlocks when score reaches&lt;br /&gt;
110000 during event.&lt;br /&gt;
|1&lt;br /&gt;
|55K&lt;br /&gt;
|-&lt;br /&gt;
|Fairy Bottle&lt;br /&gt;
|20&lt;br /&gt;
|1.85K&lt;br /&gt;
|-&lt;br /&gt;
|Skill Pearl&lt;br /&gt;
|20&lt;br /&gt;
|11K&lt;br /&gt;
|-&lt;br /&gt;
|Acquaint Stone Fragment&lt;br /&gt;
|1&lt;br /&gt;
|33K&lt;br /&gt;
|-&lt;br /&gt;
|Valiant Insignia&lt;br /&gt;
|1&lt;br /&gt;
|200K&lt;br /&gt;
|-&lt;br /&gt;
|Valiant Insignia Fragment&lt;br /&gt;
|5&lt;br /&gt;
|33K&lt;br /&gt;
|-&lt;br /&gt;
|Hope Crystal Ore&lt;br /&gt;
|10&lt;br /&gt;
|3.7K&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom Crystal Ore&lt;br /&gt;
|10&lt;br /&gt;
|3.7K&lt;br /&gt;
|-&lt;br /&gt;
|Bravery Crystal Ore&lt;br /&gt;
|10&lt;br /&gt;
|3.7K&lt;br /&gt;
|-&lt;br /&gt;
|Magic Ore&lt;br /&gt;
|30&lt;br /&gt;
|1.1K&lt;br /&gt;
|-&lt;br /&gt;
|Succubus Tonic&lt;br /&gt;
|50&lt;br /&gt;
|370&lt;br /&gt;
|-&lt;br /&gt;
|Gold Ring&lt;br /&gt;
|50&lt;br /&gt;
|1.1K&lt;br /&gt;
|-&lt;br /&gt;
|Flower Necklace&lt;br /&gt;
|20&lt;br /&gt;
|740&lt;br /&gt;
|-&lt;br /&gt;
|Luck Stone&lt;br /&gt;
|20&lt;br /&gt;
|3.3K&lt;br /&gt;
|-&lt;br /&gt;
|Random Bazaar Permit&lt;br /&gt;
|2&lt;br /&gt;
|5.6K&lt;br /&gt;
|-&lt;br /&gt;
|Inn Pamphlet&lt;br /&gt;
|24&lt;br /&gt;
|2.2K&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fellow Events ==&lt;br /&gt;
overview&lt;br /&gt;
&lt;br /&gt;
list of them and link to new page....&lt;br /&gt;
&lt;br /&gt;
* [[World Tree Cup]]&lt;br /&gt;
** may change to &amp;quot;team event&amp;quot; (as most events have a fellow to unlock)&lt;br /&gt;
* Touno Island Story&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Costume Events ==&lt;br /&gt;
overview&lt;br /&gt;
&lt;br /&gt;
* [[Crow&#039;s Theatre]]&lt;br /&gt;
* [[Family Diary]]&lt;br /&gt;
&lt;br /&gt;
== Guild Events ==&lt;br /&gt;
overview&lt;br /&gt;
&lt;br /&gt;
* [[Sandtopia Pilgrimage]]&lt;br /&gt;
&lt;br /&gt;
== Event Stub ==&lt;br /&gt;
These are stubs for events that have not yet started and have minimal information available.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Info here&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]{{Mars.games.disclaimer}}&lt;/div&gt;</summary>
		<author><name>KingLothar</name></author>
	</entry>
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