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	<id>https://isekai.wiki/index.php?action=history&amp;feed=atom&amp;title=Time_to_Eat%21_Delicious_Dungeon_Quest%2FInformation</id>
	<title>Time to Eat! Delicious Dungeon Quest/Information - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://isekai.wiki/index.php?action=history&amp;feed=atom&amp;title=Time_to_Eat%21_Delicious_Dungeon_Quest%2FInformation"/>
	<link rel="alternate" type="text/html" href="https://isekai.wiki/index.php?title=Time_to_Eat!_Delicious_Dungeon_Quest/Information&amp;action=history"/>
	<updated>2026-05-11T17:53:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://isekai.wiki/index.php?title=Time_to_Eat!_Delicious_Dungeon_Quest/Information&amp;diff=8026&amp;oldid=prev</id>
		<title>Nuguette: Categories</title>
		<link rel="alternate" type="text/html" href="https://isekai.wiki/index.php?title=Time_to_Eat!_Delicious_Dungeon_Quest/Information&amp;diff=8026&amp;oldid=prev"/>
		<updated>2026-05-09T05:47:34Z</updated>

		<summary type="html">&lt;p&gt;Categories&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:47, 9 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l65&quot;&gt;Line 65:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* When leaderboard results are finalized, rewards can be claimed based on your ranking position.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* When leaderboard results are finalized, rewards can be claimed based on your ranking position.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Any unclaimed rewards will be delivered via in-game mail.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Any unclaimed rewards will be delivered via in-game mail.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Delicious Dungeon Quest]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Mega events]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Mega Event Information]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Information pages]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Nuguette</name></author>
	</entry>
	<entry>
		<id>https://isekai.wiki/index.php?title=Time_to_Eat!_Delicious_Dungeon_Quest/Information&amp;diff=8025&amp;oldid=prev</id>
		<title>Nuguette: Page creation &amp; full detail</title>
		<link rel="alternate" type="text/html" href="https://isekai.wiki/index.php?title=Time_to_Eat!_Delicious_Dungeon_Quest/Information&amp;diff=8025&amp;oldid=prev"/>
		<updated>2026-05-09T05:47:03Z</updated>

		<summary type="html">&lt;p&gt;Page creation &amp;amp; full detail&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
← [[Time to Eat! Delicious Dungeon Quest|Go to main event page]]&amp;lt;/noinclude&amp;gt;{{IsekaiFont|1==== Event Rules ===&lt;br /&gt;
&lt;br /&gt;
* During the Time to Eat! Delicious Dungeon Quest, you can increase your fellows&amp;#039; exploration power, challenge stages and earn rich rewards.&lt;br /&gt;
* Open equipment box [sic] to obtain higher-level and higher-quality gear, and challenge more stages!&lt;br /&gt;
&lt;br /&gt;
=== Exploration Power ===&lt;br /&gt;
&lt;br /&gt;
* In the Time to Eat! Delicious Dungeon Quest, you need to increase exploration power, which is independent of fellow power outside the event.&lt;br /&gt;
* Exploration Power = Basic Stats Power + Substat Power&lt;br /&gt;
* Basic Stats Power, Substat Power can be increased by equipping gear, upgrading the stoneblade, purchasing stoneblade power bundles, or purchasing pass.&lt;br /&gt;
* Fellow/Family Power Bonus: they can be increased by obtaining corresponding fellows or family, increasing their rarity, and increasing their stella level.&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
&lt;br /&gt;
* Equipment slots: earrings, shield, helmet, shoulders, bracers, chest armor, necklace, gloves, belt, ring, leg armor, boots.&lt;br /&gt;
* Equipment rarity (low to high): green, blue, purple, orange, red.&lt;br /&gt;
* Only one gear can be equipped in each slot at a time. When you obtain another piece for the same slot, you must choose one to dismantle.&lt;br /&gt;
* Dismantled gear cannot be recovered. Dismantling grants Box EXP and stoneblade EXP. Higher-level gear gives more EXP.&lt;br /&gt;
&lt;br /&gt;
=== Equipment Attribute ===&lt;br /&gt;
&lt;br /&gt;
* Equipment attribute are divided into basic stats and substat.&lt;br /&gt;
* Basic Stats: ATK, DEF, HP, SPD. Each gear has all four stats.&lt;br /&gt;
** ATK: Determines damage dealt.&lt;br /&gt;
** DEF: Reduces damage taken.&lt;br /&gt;
** HP: Determines health; reaching 0 results in defeat.&lt;br /&gt;
** SPD: Determines turn order,&lt;br /&gt;
* Total Basic Stats = (Stoneblade Attribute + Equipment Attribute + Stoneblade Bundle bonus + Pass Privilege Stats) * (1+ Fellow/Family Bonus)&lt;br /&gt;
* Substats: CRIT, CRIT DMG, BLK, Lifesteal, EVA, Stun, Counter, DMG Increase, DMG Reduction.&lt;br /&gt;
* Substats can be viewed in gear details.&lt;br /&gt;
* Total Stubstats = Equipment Attribute only. There&amp;#039;s no other method to increase substats value.&lt;br /&gt;
&lt;br /&gt;
=== Equipment Box ===&lt;br /&gt;
&lt;br /&gt;
* Open equipment box to obtain random gear of different slots, levels and rarities.&lt;br /&gt;
* Dismantle gear to gain Box EXP, which can be used to upgrade equipment box.&lt;br /&gt;
* The higher the box&amp;#039;s level, the greater the chance of obtaining high-rarity gear.&lt;br /&gt;
&lt;br /&gt;
=== Stoneblade ===&lt;br /&gt;
&lt;br /&gt;
* Dismantle gear to gain Stoneblade EXP, which can be used to upgrade stoneblade.&lt;br /&gt;
* Leveling up the stoneblade increases base status [sic], grants rewards, and raises both the minimum and maximum level of randomly obtained gear.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
&lt;br /&gt;
* Up to 6 restore queues can be unlocked in camp. Each queue generates 1 type of resource, and the 6th queue grants double collection rewards.&lt;br /&gt;
* Resources are divided into 3 types: food, equipment box, and random. Successfully collecting them grants a certain amount of food, equipment boxes, or either of the two at random.&lt;br /&gt;
* The camp&amp;#039;s level increases bases on the number of times resources are collected. The higher the camp&amp;#039;s level, the higher the level of refreshed resources.&lt;br /&gt;
* Resource level affects collection time, deployable employees and collection rewards.&lt;br /&gt;
* There&amp;#039;s two types of resource refresh: Auto Refresh and Manual Refresh.&lt;br /&gt;
** Auto Refresh: Refresh countdown begins after all queued resources are successfully collected (up to 30 times daily).&lt;br /&gt;
** Manual Refresh: Spend crystals to refresh. No daily limit.&lt;br /&gt;
* Assign employees to collect resources. More employees can speed up the collection progress.&lt;br /&gt;
* Employees lose energy after collection. When energy reaches 0, they can still continue collecting but collection time is greatly increased. &lt;br /&gt;
* Spend food to recruit employees. You can gain extra employees after unlocking the 6th queue.&lt;br /&gt;
* Auto-collection allows you to configure employee assignment, and it remains effective even while you&amp;#039;re offline.&lt;br /&gt;
&lt;br /&gt;
=== Leaderboard and Rewards ===&lt;br /&gt;
&lt;br /&gt;
* The event features both an overall and a daily leaderboard.&lt;br /&gt;
* The daily leaderboard resets daily, with rankings determined separately by the number of equipment boxes opened personally and the total number opened by all guild members.&lt;br /&gt;
* The overall leaderboard is settled at the end of the event. Rankings are determined separately by personal exploration power and the total exploration power of the guild.&lt;br /&gt;
* The overall leaderboard is settled at the end of the event. Rankings are determined separately by personal exploration power and the total exploration power of the guild.&lt;br /&gt;
* When leaderboard results are finalized, rewards can be claimed based on your ranking position. &lt;br /&gt;
* Any unclaimed rewards will be delivered via in-game mail.}}&lt;/div&gt;</summary>
		<author><name>Nuguette</name></author>
	</entry>
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