Pump: Difference between revisions

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Replaced Skill Pearl file.
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{{PageHeader1}}
{{Infobox character|name=Pump|title=Gourmet Farmer|race=Dwarf|occupation=Farmer|bio=<p>A dwarf who is busy in the fields. He knows a lot and obsessed with food. His appetite fuels his daily grind. If you ever want to discuss gastronomy with him, prepare to have a long conversation.</p>|type=Unfettered|rarity=N|blessings=Family|blessing 1=Charlotte}}
{{Infobox character|name=Pump|title=Gourmet Farmer|race=Dwarf|occupation=Farmer|bio=<p>A dwarf who is busy in the fields. He knows a lot and obsessed with food. His appetite fuels his daily grind. If you ever want to discuss gastronomy with him, prepare to have a long conversation.</p>|type=Unfettered|rarity=N|blessings=Family|blessing 1=Charlotte}}
 
{{LastEditAuto}}
<h1 style="text-align: center;"><strong>How to obtain [[Pump]]?</strong></h1>
{{SubHeader1|name=How to obtain {{PAGENAME}}?}}
{| class="wikitable" style="width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;"
{| class="wikitable" style="width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;"
| style="background-color: #305C4A; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Pump 1r.png|center|75x75px]]
| style="background-color: #305C4A; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Pump 1r.png|center|75x75px]]
| colspan="3" style="background-color: #D3D3D3; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong><p>Pump becomes available for recruitment when players achieve "Monster D III" (Rank 6).</p><p>He serves as your initial companion for the [[Spring Resort]]; however, it's advisable not to allocate excessive early-game resources into his development.</p></strong>
| colspan="3" style="background-color: #D3D3D3; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong><p>Pump becomes available for recruitment when players achieve "Monster D III" (Rank 6).</p><p>He serves as your initial companion for the [[Spring Resort]]; however, it's advisable not to allocate excessive early-game resources into his development.</p></strong>
|}
|}
<h1 style="text-align: center;"><strong>Stats and Items needed to max. {{PAGENAME}}</strong></h1>
 
 
{{SubHeader1|name=Stats and Items needed to max. {{PAGENAME}}}}


{| class="wikitable" style="width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center; background-color: #EDE7E3; box-shadow: 2px 2px 5px #888888; border-radius: 10px;"
{| class="wikitable" style="width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center; background-color: #EDE7E3; box-shadow: 2px 2px 5px #888888; border-radius: 10px;"
! colspan="2" style="background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: 'Helvetica', serif; font-size: 20px;" | '''Operation'''  
! colspan="2" style="background-color: #C2BABC; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: 'Helvetica', serif; font-size: 20px;" | '''Operation'''  
! colspan="4" style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: 'Helvetica', serif; font-size: 20px;" | '''Aptitude'''
! colspan="4" style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: 'Helvetica', serif; font-size: 20px;" | '''Aptitude'''
|-
|-
| colspan="2" style="background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | Operation Base Value 30%
| colspan="2" style="background-color: #C2BABC; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | Operation Base Value 30%
| colspan="4" style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | Aptitude Base Value 20
| colspan="4" style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | Aptitude Base Value 20
|-
|-
| style="background-color: #FFA07A; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Operation_Faculty_1.png|75px|center|link=Operation]]
| style="background-color: #C2BABC; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Operation_Faculty_1.png|75px|center|link=Operation]]
| style="background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong>Operation Effects</strong>
| style="background-color: #C2BABC; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong>Operation Effects</strong>
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Ordinary_Talent_r.png|75px|center|link=Aptitude]]
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Ordinary_Talent_r.png|75px|center|link=Aptitude]]
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Unfettered Expertise I r.png|center|75x75px]]
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Unfettered Expertise I r.png|center|75x75px]]
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| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Born Aptitude r.png|center|75x75px]]
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Born Aptitude r.png|center|75x75px]]
|-  
|-  
| style="background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p>Level 200</p><p><strong>1000%</strong></p>
| style="background-color: #C2BABC; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p>Level 200</p><p><strong>1000%</strong></p>
| style="background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p><strong>Pump</strong></p><p><strong>Level 200</strong></p>
| style="background-color: #C2BABC; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p><strong>Pump</strong></p><p><strong>Level 200</strong></p>
| style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p>Level 300</p><p><strong>Aptitude 300</strong></p>
| style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p>Level 300</p><p><strong>Aptitude 300</strong></p>
| style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p>Level 300</p><p><strong>Aptitude 300</strong></p>
| style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p>Level 300</p><p><strong>Aptitude 300</strong></p>
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| style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p>Level 14</p><p><strong>Aptitude 85</strong></p>
| style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p>Level 14</p><p><strong>Aptitude 85</strong></p>
|-
|-
| colspan="2" style="background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong>Total +1080%</strong>
| colspan="2" style="background-color: #C2BABC; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong>Total +1080%</strong>
| colspan="4" style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong>Total +885 Aptitude</strong>
| colspan="4" style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong>Total +885 Aptitude</strong>
|-
| colspan="2"style="background-color: #C2BABC; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Study_Notes_1.png|75px|center|]]
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Item Skill Pearl.png|75px|center|]]
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Unfettered_Insight.png|75px|center|]]
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Unfettered_Scroll.png|75px|center|]]
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Limit_Breaks.png|100px|center|]]
|-
| colspan="2" style="background-color: #C2BABC; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong>Study Notes: TBA?</strong>
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong>Skill Pearls: 300</strong>
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong>Insights: 30000</strong>
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong>Proficiency: TBA?</strong>
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong>Limit Breaks: 15</strong>
|-
|}
|}


 
{{SubHeader1|name=Operation Skills}}
<h1 style="text-align: center;"><strong>Operation Skill</strong></h1>
{| class="wikitable" style="width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;"
{| class="wikitable" style="width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;"
| style="background-color: #D3D3D3; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Operation_Faculty_1.png|center|75px|link=Operation]]
| style="background-color: #D3D3D3; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Operation_Faculty_1.png|center|75px|link=Operation]]
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|}
|}


<h2 style="text-align: center;"><strong>Operation Effects</strong></h2>
{{SubHeader1|name=Operation Effects}}
<div style="margin: 0 auto; max-width: 85%; text-align: center; background-color: #EDE7E3; border: 2px solid #DAA520; border-radius: 10px; padding: 15px; box-shadow: 2px 2px 5px #888888;">
<div style="border: 1px solid #632971; padding: 10px; border-radius: 5px; text-align: center;">
   <strong style="font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #A68B4A; padding: 5px; border-radius: 5px;">⭐ When operating the [[Spring Resort]], its earnings get an extra +20% (Unlocks when Pump reaches Lv. 50)</strong>
   <strong style="font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #C2BABC; padding: 5px; border-radius: 5px;">⭐ When operating the [[Spring Resort]], its earnings get an extra +20% (Unlocks when Pump reaches Lv. 50)</strong>
   <br>
   <br>
   <strong style="font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #A68B4A; padding: 5px; border-radius: 5px;">⭐ When operating a building of the Unfettered type, its earnings get an extra +30% (Unlocks when Pump reaches Lv. 200)</strong>
   <strong style="font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #C2BABC; padding: 5px; border-radius: 5px;">⭐ When operating a building of the Unfettered type, its earnings get an extra +30% (Unlocks when Pump reaches Lv. 200)</strong>
</div>
</div>


== Aptitudes ==
{{SubHeader1|name=Bonus?}}
(Ordinary Talent Icon) (Unfettered Expertise I Icon) (Souvenir Trading Icon) (Born Aptitude Icon)


Creating a template for it.
<gallery>
File:Pump1.png|Pump Base Picture
File:Pump2.png|Show Up Text
</gallery>


== External Links ==
{{SubHeader1|name=External Links}}
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]{{Mars.games.disclaimer}}
<div style="border: 1px solid #632971; padding: 10px; border-radius: 5px; text-align: center;">
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]<br>
{{Mars.games.disclaimer}}
</div>
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