Field Trip: Difference between revisions
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Revision as of 11:30, 22 April 2026
Field Trip is a Village activity where Transcenders can spend Gold to apply permanent boosts to their Student Earnings and slightly enhance the Blessing Power of random family members.
Information
Field Trip
- Children will visit a random place for each field trip.
- The field trip requires gold coins. More trips mean more coins spent. The consumption of gold coins will be reset at 00:00 every day.
- A random family member will accompany children to take field trips. The family members in Study Tour can't participate.
Field Trip Rewards
- Family members who go on trips will increase their blessing power, which is related to the number of trips.
- You'll receive a random item reward in each field trip.
- There's a chance to trigger a special event and earn rewards after each field trip.
Practical Courses
- Each trip destination has a kind of practical course.
- Accumulate a certain number of practice courses can upgrade the level. [sic][N 1]
Ranking
- The ranking will record the gold coins spent of all Transcenders.[N 2]
Trip List
Painting
[painting_banner.jpg]
Description: On a quiet meadow, paint awe-inspiring nature landscapes with the children to improve their creativity!
Type: When an Inspiring Pupil graduates, the Pupil's earnings +##%
[Needs table of earnings by level]
Possible Item Rewards
- 1x Intermediate Hire Card
- 1x Flower Necklace
- 1x Gold Ring
- 5x Focus Candy
- 2x Study Notes
- 1x Building Upgrade Blueprint
- 1x Skill Pearl Fragment
- 1x Succubus Tonic
- 1x Inspiring Insight
Cooking
[cooking_banner.jpg] Description: Camp in the wild and cook what you find in nature to train the children's survival skills!
Type: When an Diligent Pupil graduates, the Pupil's earnings +##%
[Needs table of earnings by level]
Possible Item Rewards
- 1x Intermediate Hire Card
- 1x Flower Necklace
- 1x Gold Ring
- 5x Focus Candy
- 2x Study Notes
- 1x Building Upgrade Blueprint
- 1x Skill Pearl Fragment
- 1x Succubus Tonic
- 1x Diligent Insight
[other types as above]
Earning Boosts by Level
This is identical across all types of Trips.
| Level | Trips Required for Upgrade | Earning Boost |
|---|---|---|
| 1 | ||
| 2 | ||
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 | ||
| 9 | ||
| 10 | ||
| 11 | ||
| 12 | ||
| 13 | ||
| 14 | ||
| 15 | 20 | +750 |
| 16 | 20 | +800 |
| 17 | 20 | +850 |
| 18 | ||
| 19 | ||
| 20 |
Special Event
Special Events can occur as a bonus prize when running a field trip. Rewards include:
- Date Points +2
- Date Points +3
- Roaming Chances +3
Cost
Rule
The consumption of gold will increase as the number of field trip taken increases. The gold consumption resets at 00:00 every day.
| Remaining Chances | |
|---|---|
| 1000 | 610M |
| 990 | |
| 980 | 140B |
| 970[N 3] | 1.978T |
| 960 | 7.7T |
| 950 | 15.14T |
| 940 | 29.79T |
| 930 | 58.61T |
| 920 | |
| 910 | |
| 900 | |
| <890 |
External Links
Isekai: Slow Life ©2023 Mars Era (HK) Limited
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