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== Notes == | |||
<references group="N" /> | |||
== External Links == | == External Links == | ||
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]{{Mars.games.disclaimer}} | [https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]{{Mars.games.disclaimer}} | ||
Revision as of 11:54, 22 April 2026
Field Trip is a Village activity where Transcenders can spend Gold to apply permanent boosts to their Student Earnings and slightly enhance the Blessing Power of random family members.
Information
Field Trip
- Children will visit a random place for each field trip.
- The field trip requires gold coins. More trips mean more coins spent. The consumption of gold coins will be reset at 00:00 every day.
- A random family member will accompany children to take field trips. The family members in Study Tour can't participate.
Field Trip Rewards
- Family members who go on trips will increase their blessing power, which is related to the number of trips.
- You'll receive a random item reward in each field trip.
- There's a chance to trigger a special event and earn rewards after each field trip.
Practical Courses
- Each trip destination has a kind of practical course.
- Accumulate a certain number of practice courses can upgrade the level. [sic][N 1]
Ranking
- The ranking will record the gold coins spent of all Transcenders.[N 2]
Trip List
Painting
[painting_banner.jpg]
Description: On a quiet meadow, paint awe-inspiring nature landscapes with the children to improve their creativity!
Type: Inspiring
Possible Item Rewards
- 1x Intermediate Hire Card
- 1x Flower Necklace
- 1x Gold Ring
- 5x Focus Candy
- 2x Study Notes
- 1x Building Upgrade Blueprint
- 1x Skill Pearl Fragment
- 1x Succubus Tonic
- 1x Inspiring Insight
Cooking
[cooking_banner.jpg]
Description: Camp in the wild and cook what you find in nature to train the children's survival skills!
Type: Diligent
Possible Item Rewards
- 1x Intermediate Hire Card
- 1x Flower Necklace
- 1x Gold Ring
- 5x Focus Candy
- 2x Study Notes
- 1x Building Upgrade Blueprint
- 1x Skill Pearl Fragment
- 1x Succubus Tonic
- 1x Diligent Insight
[other types as above]
Earning Boosts by Level
This is identical across all types of Trips.
| Level | Trips Required for Upgrade | Earning Boost |
|---|---|---|
| 1 | ||
| 2 | ||
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | ||
| 8 | ||
| 9 | ||
| 10 | ||
| 11 | ||
| 12 | ||
| 13 | ||
| 14 | ||
| 15 | 20 | +750 |
| 16 | 20 | +800 |
| 17 | 20 | +850 |
| 18 | ||
| 19 | ||
| 20 |
Special Event
Special Events can occur as a bonus prize when running a field trip. Rewards include:
- Date Points +2
- Date Points +3
- Roaming Chances +3
Cost
Rule
The consumption of gold will increase as the number of field trip taken increases. The gold consumption resets at 00:00 every day.
Gold Cost per 10 Trips
| Remaining Chances | |
|---|---|
| 1000 | 610M |
| 990 | Pending |
| 980 | 140B |
| 970[N 3] | 1.978T |
| 960 | 7.7T |
| 950 | 15.14T |
| 940 | 29.79T |
| 930 | 58.61T |
| 920 | Pending |
| 910 | Pending |
| 900 | Pending |
| 890 | Pending |
| 880 | 500.9T |
| 870 | 610.6T |
| 860 | 744.3T |
| 850 | 907.3T |
| 840 | 1.106aa |
| 830 | 1.348aa |
| 820 | 1.643aa |
| 810 | 2.003aa |
| <800 | 2.186aa |
Notes
- ↑ In-game this is poorly translated, but after a certain number of trips the trip type will upgrade and provide permanent boosts to that kind of student's earnings.
- ↑ This is server specific and appears to have no rewards.
- ↑ A warning will appear at this level reading "This operation will consume many golds. Are you sure you want to continue?" The Player has the option "Don't show again for this login" and can click "OK" or "Cancel".