Building Operations: Difference between revisions
m (→Buildings) |
m (→Buildings) |
||
Line 66: | Line 66: | ||
- Employee Earnings: 10/Employee. | - Employee Earnings: 10/Employee. | ||
[[File:Archery Range.jpg|none|thumb|Archery Range]] | [[File:Archery Range.jpg|none|thumb|Archery Range]] | ||
- It is unlocked by advancing the story. | - It is unlocked by advancing the story, 93-6. | ||
- Employee Earnings: 15/Employee. | - Employee Earnings: 15/Employee. | ||
Line 90: | Line 90: | ||
- Employee Earnings: 40/Employee. | - Employee Earnings: 40/Employee. | ||
[[File:Musemum.jpg|none|thumb|Museum]] | [[File:Musemum.jpg|none|thumb|Museum]] | ||
- It is unlocked by advancing the story | - It is unlocked by advancing the story, 1045. | ||
- Employee Earnings: 50/Employee. | - Employee Earnings: 50/Employee. |
Revision as of 18:35, 29 October 2023
overview
Operating Fellows
Each Building can have a maximum total of (5) Fellows assist in operating the building and increasing its earning revenue. Upon creating the building, it starts off with (1) open slot for Operating Fellows to be placed. The remaining slots have the following requirements to be opened for use:
- Slot 1: Open upon creation of building
- Slot 2: Hire (50) employees
- Slot 3: Hire (200) employees
- Slot 4: Hire (800) employees
- Slot 5: Hire (5K) employees
Building Earnings
How much gold a building earns is based on the following...
Basic Earnings x (1 + Earnings Bonuses) = Total Earnings
Basic Earning is calculated using:
- Fellow Operation Ability: ##/per second
-Total Number of 'Hired' Employee Earnings: ##/per second
## Barebone
- Calculation Formula - Earnings from Buildings
Earnings = Basic Earnings*(1+ Earning Bonus)
Basic Earnings = Total Employee Earnings + Fellow Operation Ability
Earning Bonus = Operating Fellow % + Upgrade % + Family Member % + Inn % + Farmstead % + Challenge % + Guild %
Buildings
- Unlocked at the beginning.
- Employee Earnings: 1/Employee.
- It is unlocked by advancing the story.
- Employee Earnings: 2/Employee.
- It is unlocked by advancing the story.
- Employee Earnings: 3/Employee.
- It is unlocked by advancing the story.
- Employee Earnings: 4/Employee.
- It is unlocked by advancing the story.
- Employee Earnings: 6/Employee.
- It is unlocked by advancing the story.
- Employee Earnings: 8/Employee.
- It is unlocked by advancing the story.
- Employee Earnings: 10/Employee.
- It is unlocked by advancing the story, 93-6.
- Employee Earnings: 15/Employee.
- It is unlocked by advancing the story.
- Employee Earnings: 20/Employee.
- It is unlocked by advancing the story.
- Employee Earnings: 25/Employee.
- It is unlocked by advancing the story.
- Employee Earnings: 30/Employee.
- It is unlocked by advancing the story.
- Employee Earnings: 35/Employee.
- It is unlocked by advancing the story.
- Employee Earnings: 40/Employee.
- It is unlocked by advancing the story, 1045.
- Employee Earnings: 50/Employee.
- It is unlocked by advancing the story, 1452-6.
- Employee Earnings: 60/Employee.
- It is unlocked by advancing the story, 2100-6.
- Employee Earnings: 70/Employee.