Time to Eat! Delicious Dungeon Quest/Information

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Event Rules

  • During the Time to Eat! Delicious Dungeon Quest, you can increase your fellows' exploration power, challenge stages and earn rich rewards.
  • Open equipment box [sic] to obtain higher-level and higher-quality gear, and challenge more stages!

Exploration Power

  • In the Time to Eat! Delicious Dungeon Quest, you need to increase exploration power, which is independent of fellow power outside the event.
  • Exploration Power = Basic Stats Power + Substat Power
  • Basic Stats Power, Substat Power can be increased by equipping gear, upgrading the stoneblade, purchasing stoneblade power bundles, or purchasing pass.
  • Fellow/Family Power Bonus: they can be increased by obtaining corresponding fellows or family, increasing their rarity, and increasing their stella level.

Equipment

  • Equipment slots: earrings, shield, helmet, shoulders, bracers, chest armor, necklace, gloves, belt, ring, leg armor, boots.
  • Equipment rarity (low to high): green, blue, purple, orange, red.
  • Only one gear can be equipped in each slot at a time. When you obtain another piece for the same slot, you must choose one to dismantle.
  • Dismantled gear cannot be recovered. Dismantling grants Box EXP and stoneblade EXP. Higher-level gear gives more EXP.

Equipment Attribute

  • Equipment attribute are divided into basic stats and substat.
  • Basic Stats: ATK, DEF, HP, SPD. Each gear has all four stats.
    • ATK: Determines damage dealt.
    • DEF: Reduces damage taken.
    • HP: Determines health; reaching 0 results in defeat.
    • SPD: Determines turn order,
  • Total Basic Stats = (Stoneblade Attribute + Equipment Attribute + Stoneblade Bundle bonus + Pass Privilege Stats) * (1+ Fellow/Family Bonus)
  • Substats: CRIT, CRIT DMG, BLK, Lifesteal, EVA, Stun, Counter, DMG Increase, DMG Reduction.
  • Substats can be viewed in gear details.
  • Total Stubstats = Equipment Attribute only. There's no other method to increase substats value.

Equipment Box

  • Open equipment box to obtain random gear of different slots, levels and rarities.
  • Dismantle gear to gain Box EXP, which can be used to upgrade equipment box.
  • The higher the box's level, the greater the chance of obtaining high-rarity gear.

Stoneblade

  • Dismantle gear to gain Stoneblade EXP, which can be used to upgrade stoneblade.
  • Leveling up the stoneblade increases base status [sic], grants rewards, and raises both the minimum and maximum level of randomly obtained gear.

Combat

  • Up to 6 restore queues can be unlocked in camp. Each queue generates 1 type of resource, and the 6th queue grants double collection rewards.
  • Resources are divided into 3 types: food, equipment box, and random. Successfully collecting them grants a certain amount of food, equipment boxes, or either of the two at random.
  • The camp's level increases bases on the number of times resources are collected. The higher the camp's level, the higher the level of refreshed resources.
  • Resource level affects collection time, deployable employees and collection rewards.
  • There's two types of resource refresh: Auto Refresh and Manual Refresh.
    • Auto Refresh: Refresh countdown begins after all queued resources are successfully collected (up to 30 times daily).
    • Manual Refresh: Spend crystals to refresh. No daily limit.
  • Assign employees to collect resources. More employees can speed up the collection progress.
  • Employees lose energy after collection. When energy reaches 0, they can still continue collecting but collection time is greatly increased.
  • Spend food to recruit employees. You can gain extra employees after unlocking the 6th queue.
  • Auto-collection allows you to configure employee assignment, and it remains effective even while you're offline.

Leaderboard and Rewards

  • The event features both an overall and a daily leaderboard.
  • The daily leaderboard resets daily, with rankings determined separately by the number of equipment boxes opened personally and the total number opened by all guild members.
  • The overall leaderboard is settled at the end of the event. Rankings are determined separately by personal exploration power and the total exploration power of the guild.
  • The overall leaderboard is settled at the end of the event. Rankings are determined separately by personal exploration power and the total exploration power of the guild.
  • When leaderboard results are finalized, rewards can be claimed based on your ranking position.
  • Any unclaimed rewards will be delivered via in-game mail.