Sandtopia Pilgrimage

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Fortify your guild's sandship, race against other guilds in the vast Land of Sand, and compete for the title of [The Strongest Guild] as you work with your guild-mates to retrace the path of Leon, The Legend of the Sand in this epic guild event!

The Sandtopia Pilgrimage consists of three phases: preparation, preliminary, and final match.

Preparation

During the preparation phase, guilds can obtain materials and use them to strengthen their guild sandships. The top 64 guilds in the preparation phase will qualify to participate in the preliminary.

Exploration

Compasses act as stamina currency for exploration. A new compass is accrued every 30 minutes and a maximum of 20 compasses can be held at any given time. Additional compasses can be purchased for 20 crystals each while the compass count is zero. Use compasses to search for excavation sites.

While exploring you will either encounter a mineral rich site (rare) or an excavation site. If you find a mineral rich site the exploration will not consume a compass and you will immediately be given 150 power up materials of random type (all 150 will be of the same type). If you instead discover an excavation site, it will have a rating of S, A, or B. S ranked sites are worth 300 power up materials, A ranked sites are worth between 40 - 100 power up materials, and B ranked sites are worth 10 power up materials.

Your excavation queue can hold a maximum of 100 sites. If you explore when the queue is full, the lowest ranked excavation site will be removed from the list to make room for the newly discovered one. While exploring with a full excavation queue, you will receive a popup message indicating your queue is full with a prompt asking if you wish to continue.


Material Collection

There are three materials that guild members work to collect from excavation sites:

  1. Ancient Parts for the ship's cannon (attack power modifier)
  2. Sandfish for the ship's statue (sandship health modifier)
  3. Watermelon for the drink station (attack stamina restoration refresh time modifier)

In addition, the ship's statue can be powered up with gems (15k max contribution for the entire guild) and coins (cost per level ramps up quickly).


Regardless of material, the required fellow power for each rating / prize amount combination will be the same. All contracts take (6) Hours to complete.

Rating Prize Amount POW*
B 10 2.093M
A 40 6.698M
A 50 8.373M
A 60 10.4M
A 75 12.56M
A 100 16.74M
S 300 41.46M

* Note that the actual required fellow power is based on server power and will vary from server to server as well as between subsequent event appearances as overall server fellow power increases.


Use of Hourglasses

Hourglasses are event items that can be purchased in the cash shop and in sandtopia event crystal bundles. Hourglasses round the excavation time of one site down to the next lowest hour and, depending on the amount of time on the excavation site clock, can reduce the required time from 1 to 60 minutes. For example, the following would be rounded down to 1 hour, zero minutes if one hourglass were to be used on each:

  • 2 hours, 0 minutes
  • 1 hour, 55 minutes
  • 1 hour, 29 minutes
  • 1 hour, 1 minute

The number of hourglasses utilized cannot be player manipulated. If you choose to accelerate an excavation timer, the game will use the required number of hourglasses to bring the timer down to zero and complete the excavation. In the event that not enough hourglasses are owned to complete the excavation, the game will use up all available hourglasses and reduce the excavation timer appropriate to the number consumed.


Sand Ship Preparation Stage Facility Upgrade Rewards

OVERVIEW

Preparation Stage Rewards
Upgrade facilities to increase Preparation Score. When Preparation Score reaches a certain value, Preparation Stage will increase, and all guild members will receive rewards.
Level 1 2 3 4 5 6 7 8 9 10
Required Score 10K 20K 40K 70K 100K 200K 300K 400K 600K 800K
Concentrated Prism 1 1 1 1 1 1 1 1 1 1
Acquaint Stone Fragment 1 1 1 1 1 1 1 1 1 1
Luck Stone 10 10 10 10 10 20 20 20 20 20
Jewel Necklace 10 10 10 10 10 20 20 20 20 20
Succubus Tonic 10 10 10 10 10 20 20 20 20 20
Letter of Recommendation 5 5 5 5 5 5 5 5 5 5
Level 11 12 13 14 15 16 17 18 19 20
Required Score 1M 1.3M 1.6 2M 2.4M 2.8M 3.2M 3.6M 4M 4.5M
Concentrated Prism 1 1 1 1 1 1 1 1 1 1
Acquaint Stone Fragment 1 1 1 1 1 1 1 1 1 1
Luck Stone 50 50 50 50 50 50 50 50 50 50
Jewel Necklace 50 50 50 50 50 50 50 50 50 50
Succubus Tonic 50 50 50 50 50 50 50 50 50 50
Letter of Recommendation 5 5 5 5 5 5 5 5 5 5
Level 21 22 23 24
Required Score 5M 6M 7M 8M
Concentrated Prism 1 1 1 1
Acquaint Stone Fragment 1 1 1 1
Luck Stone 50 50 50 50
Jewel Necklace 50 50 50 50
Succubus Tonic 50 50 50 50
Letter of Recommendation 5 5 5 5

Preliminary

The top 64 guilds in the preparation phase will qualify to participate in the preliminary race phase.

At this stage, we use the previously strengthened ship to reach the torch in the competition lane chosen by the clan leader. If the guild leader does not select a lane prior to the start of the preliminary match, one will be randomly selected. The guild leader can change the assigned lane without restriction prior to the end of the preliminary preparation phase.

During the course of the journey, we can deploy our fellows to attack rival ships and delay them. Beyond the ability to attack directly with the fellows, we can also utilize the primas. During this stage, new bundles will be available for purchase, along with new rewards.

While the preliminary race is underway, the guild leader can switch lanes to compete for a different torch. When changing lanes, the distance to the new torch will be increased by 18,000 meters and a 1 hour cooldown timer is applied before the guild leader can change lanes again.

There are a total of 8 torches and the first 8 guilds to reach a torch will qualify for the final match. In the event not all of the torches are captured by the end of the preliminary game timer expires, the closest guild to each uncaptured torch will qualify.

Final Match

The top 8 guilds in the preliminary phase will qualify to participate in the final match.

In the finals, we repeat the mechanics of the preliminary rounds, except now it's the top 8 that first reached the respective torches. Similar to the preliminaries, we will receive extra rewards for reaching the torch.

Notes

  • Fun notes here
  • Event Synopsis: Leon has the best abs in the game and looks badass in general. That is all.
  • Preparation phase = 6 hour wait, tap for 10 minutes, repeat for 4 days.
  • Preliminary phase = What do you mean it's over? I even took half the day off from work so I could participate!

External Links

Isekai: Slow Life ©2023 Mars Era (HK) Limited

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