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(Created page with "== Pupil Attributes == === Pupil Intellect === This represents a Pupil's education potential and is determined by their relationship with their Caretaker. The higher a Pupil's Intellect, the higher their Earnings will be. This is represented with a letter: A, B, C, D. === Pupil Type === This represents the natural characteristics of a pupil. This is assessed to be chosen at random and fits into the same Types as Fellows: Inspiring, Diligent, Brave, Informed,...") |
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School house unlocks (tba) | |||
* Student 'Seat' Unlock Requirements: | |||
** (1) Unlocked upon building School | |||
** (2) Reach Player Rank 10 | |||
** (3) Reach Player Rank 19 | |||
** (4) Reach Player Rank 28 | |||
** (5) Reach Player Rank 35 | |||
Auto Educate Unlock: Activate Annual Pass or reach Player Rank 28. | |||
== Pupil Attributes == | == Pupil Attributes == | ||
=== Pupil Intellect === | === Pupil Intellect === | ||
This represents a Pupil's education potential and is determined by their relationship with their [[Family|Caretaker]]. The higher a Pupil's Intellect, the higher their Earnings will be. This is represented with a letter: A, B, C, D. | This represents a Pupil's education potential and is determined by their relationship with their [[Family|Caretaker]]. The higher a Pupil's Intellect, the higher their Earnings will be. This is represented with a letter: A, B+, B, B-, C, D. | ||
=== Pupil Type === | === Pupil Type === | ||
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Pupils consume Education Points when in class. Attending class will increase a Pupil's educational progress and earn the player Fellow EXP. The higher the Player's Rank, the more experience will be gained. | Pupils consume Education Points when in class. Attending class will increase a Pupil's educational progress and earn the player Fellow EXP. The higher the Player's Rank, the more experience will be gained. | ||
The Pupil sprite will change from the 'well-dressed child' model to their adult model at (36) education points. | The Pupil sprite will change from the 'well-dressed child' model to their adult model at (36) education points for C grade pupils, (45) education points for B- pupils, (60) points for B pupils, (84) points for B+ pupils. | ||
Education Points recover at a rate of 1 point ever 5 minutes. Items may also be used to obtain Education Points. | Education Points recover at a rate of 1 point ever 5 minutes. Items may also be used to obtain Education Points. | ||
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== External Links== | == External Links== | ||
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited] | |||
{{Mars.games.disclaimer}} | |||
[[Category:School]] | [[Category:School]] | ||
[[Category:Union]] | [[Category:Union]] | ||