Fifi: Difference between revisions

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| colspan="3" style="background-color: #D3D3D3; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong><p>Fifi becomes available for recruitment during the "Tutorial Phase" when players achieve the "Common Monster"(Rank 2).</p><p>She serves as your initial companion in the game; however, it's advisable not to allocate excessive early-game resources into her development.</p></strong>
| colspan="3" style="background-color: #D3D3D3; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong><p>Fifi becomes available for recruitment during the "Tutorial Phase" when players achieve the "Common Monster"(Rank 2).</p><p>She serves as your initial companion in the game; however, it's advisable not to allocate excessive early-game resources into her development.</p></strong>
|}
|}
<h1 style="text-align: center;"><strong>Items needed to max. {{PAGENAME}}</strong></h1>
<h1 style="text-align: center;"><strong>Stats and Items needed to max. {{PAGENAME}}</strong></h1>
 
{| class="wikitable" style="width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center; background-color: #EDE7E3; box-shadow: 2px 2px 5px #888888; border-radius: 10px;"
! colspan="2" style="background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: 'Helvetica', serif; font-size: 20px;" | '''Operation'''
! colspan="4" style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1); font-family: 'Helvetica', serif; font-size: 20px;" | '''Aptitude'''
|-
| colspan="2" style="background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | Operation Base Value 30%
| colspan="4" style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | Aptitude Base Value 20
|-
| style="background-color: #FFA07A; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Operation_Faculty_1.png|75px|center|link=Operation]]
| style="background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong>Operation Effects</strong>
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Ordinary_Talent_r.png|75px|center|link=Aptitude]]
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Diligent_Expertise_I_r.png|75px|center|link=Aptitude]]
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Born_Aptitude_r.png|75px|center|link=Aptitude]]
| style="background-color: #DAA520; color: #FFFFFF; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | [[File:Handicraft_Trading_r.png|75px|center|link=Aptitude]]
|-
| style="background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p>Level 200</p><p><strong>1000%</strong></p>
| style="background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p><strong>Fifi</strong></p><p><strong>Level 200</strong></p>
| style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p>Level 300</p><p><strong>Aptitude 300</strong></p>
| style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p>Level 300</p><p><strong>Aptitude 300</strong></p>
| style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p>Level 14</p><p><strong>Aptitude 90</strong></p>
| style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <p>Level 200</p><p><strong>Aptitude 200</strong></p>
|-
| colspan="2" style="background-color: #FFA07A; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong>Total +1080%</strong>
| colspan="4" style="background-color: #DAA520; color: #000000; border-radius: 10px; box-shadow: 0px 4px 6px rgba(0, 0, 0, 0.1);" | <strong>Total +910 Aptitude</strong>
|}
 
 
 
 
 
 
<h1 style="text-align: center;"><strong>Operation Skill</strong></h1>
<h1 style="text-align: center;"><strong>Operation Skill</strong></h1>
{| class="wikitable" style="width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;"
{| class="wikitable" style="width: 85%; margin: 0 auto; border-collapse: separate; border-spacing: 10px; text-align: center;"
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<h2 style="text-align: center;"><strong>Operation Effects</strong></h2>
<h2 style="text-align: center;"><strong>Operation Effects</strong></h2>
 
<div style="margin: 0 auto; max-width: 85%; text-align: center; background-color: #EDE7E3; border: 2px solid #DAA520; border-radius: 10px; padding: 15px; box-shadow: 2px 2px 5px #888888;">
<strong>⭐ When operating the Inn, its earnings get an extra +20% (Unlocks when Fifi reaches Lv. 50)</strong>
  <strong style="font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #A68B4A; padding: 5px; border-radius: 5px;">⭐ When operating the Inn, its earnings get an extra +20% (Unlocks when Fifi reaches Lv. 50)</strong>
 
  <br>
<strong>⭐ When operating building of the Diligent type, its earnings get an extra +30% (Unlocks when Fifi reaches Lv. 200)</strong>
  <strong style="font-size: 18px; color: #FFD700; text-shadow: 2px 2px 4px #888888; background-color: #A68B4A; padding: 5px; border-radius: 5px;">⭐ When operating a building of the Diligent type, its earnings get an extra +30% (Unlocks when Fifi reaches Lv. 200)</strong>
</div>


== Aptitudes ==
== Aptitudes ==
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== External Links ==
== External Links ==
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]{{Mars.games.disclaimer}}
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]{{Mars.games.disclaimer}}
[[Category:Fellow]]
[[Category:N-Rarity]]

Latest revision as of 21:59, 4 January 2024

Bio - Information

The Felidae Kemonomimi girl working at the inn.

Kind and good-natured, the greatest happiness for her is to live an ordinary life in peace.

Family Blessings

Fifi


Title:
Neko Maid
Race:
Felidae Kemonomimi
Occupation:
Maid


How to obtain Fifi ?

Fifi becomes available for recruitment during the "Tutorial Phase" when players achieve the "Common Monster"(Rank 2).

She serves as your initial companion in the game; however, it's advisable not to allocate excessive early-game resources into her development.

Stats and Items needed to max. Fifi

Operation Aptitude
Operation Base Value 30% Aptitude Base Value 20
Operation Effects

Level 200

1000%

Fifi

Level 200

Level 300

Aptitude 300

Level 300

Aptitude 300

Level 14

Aptitude 90

Level 200

Aptitude 200

Total +1080% Total +910 Aptitude




Operation Skill

When operating buildings of the Diligent type, it's earnings get increased by X%.

Operation Faculty I starts at +30%.

For more informations click on the "Operation Faculty Icon".

Operation Effects

 ⭐ When operating the Inn, its earnings get an extra +20% (Unlocks when Fifi reaches Lv. 50)
 
⭐ When operating a building of the Diligent type, its earnings get an extra +30% (Unlocks when Fifi reaches Lv. 200)

Aptitudes

(Ordinary Talent Icon) (Diligent Expertise I Icon) (Handicraft Trading Icon) (Born Aptitude Icon)

Creating a template for it.

External Links

Isekai: Slow Life ©2023 Mars Era (HK) Limited

Disclaimer:

This page is for entertainment, reference, and general information purposes only. It is not run by or directly affiliated with Mars Era (HK) Limited. Isekai: Slow Life ©2023 Mars Era (HK) Limited is copyright of Mars Era (HK) Limited. All trademarks and registered trademarks are proprietary to Mars Era (HK) Limited. The use of data and images is believed to fall under the fair dealing clause of copyright law.