Stage: Difference between revisions
(Created page with "The Unlock Requirements to access the `Stage` section: Have (1) Fellow. Adventuring isn’t possible without enough Gold. It costs Gold to progress through stages. The higher a Fellow's Power, the less Gold they’ll consume when adventuring. The ability to use ☑️ Auto to progress through stages unlocks at Rank 4. Once a player reaches Rank 30 or purchases a Monthly Pass, the Auto Handle function will be unlocked. After clearing chapter 150 the Full-Auto function...") |
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!Encountered | !Encountered | ||
|- | |- | ||
| | |'''Unidentified Flying Object''' | ||
| | |A UFO suddenly appears in the sky before you. Just as you prepare to move closer for a better look, the UFO also notices your presence and slowly approaches. You decide to ___. | ||
|Throw a stone | |Throw a stone | ||
*'''Prize:''' (20) Fame | *'''Prize:''' (20) Fame | ||
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|Introduce new meadows | |Introduce new meadows | ||
* Prize: (3) Unfettered Insight | * '''Prize''': (3) Unfettered Insight | ||
* The new grass species has extremely strong vitality and can even grow in the severe cold of the mountain peaks. It's perfect for re-growing the vegetation on the mountains. | * The new grass species has extremely strong vitality and can even grow in the severe cold of the mountain peaks. It's perfect for re-growing the vegetation on the mountains. | ||
|Introduce new trees | |Introduce new trees | ||
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|Judge by appearances | |Judge by appearances | ||
* Prize: (2) Basic Hire Card | * '''Prize''': (2) Basic Hire Card | ||
* Dialog: You picked an interesting-looking stone, but cracking it open revealed nothing but common ore. You could tell after looking more closely that the vendor had tampered with its appearance. | * Dialog: You picked an interesting-looking stone, but cracking it open revealed nothing but common ore. You could tell after looking more closely that the vendor had tampered with its appearance. | ||
|Tap and listen | |Tap and listen | ||
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* As you guessed, the coin was in the cup on the right. You won the first prize. | * As you guessed, the coin was in the cup on the right. You won the first prize. | ||
|[UN] tried their luck! | |[UN] tried their luck! | ||
| | |||
|- | |||
|'''Muddy Road''' | |||
|Due to heavy rain, the road ahead has become quite muddy. You decide to ___. | |||
|Galloping on Horseback | |||
* '''Prize''': (1) Hope Crystal Ore | |||
* Despite a bumpy ride, your horse trotted on tirelessly brought you to your destination in time. You fed it well at the restaurant as a reward. | |||
|Get off and walk | |||
* '''Prize''': (1) Fame | |||
* Driving on the mud is dangerous, so you get off and walk with your horse. You even had fun playing a treasure hunt game, just to pass the time. | |||
|[UN] escaped from the bog | |||
| | |||
|- | |||
|'''Song of Demise''' | |||
|A large family living in the canyon who are devoted members of the church have been inadvertently doing harm to the undead residing in the nearby cemetery with the strength of their daily prayers. In order to mediate the conflict, you decide to ___. | |||
|Help the undead move | |||
* '''Prize:''' (2) Potion of Inspiration | |||
* Although they aren't totally willing, the undead accepted the proposal in order to not be overpowered | |||
|Persuade the wealthy | |||
* '''Prize''': (1) Fame | |||
|[UN] decided to improve their eloquence. | |||
| | |||
|- | |||
|'''Take a guess''' | |||
|A group of people next to a roadside stall are carousing loudly and playing a gambling game with two cups, one of which has a coin inside. Which cup do you think the coin is in? You think it's ____. | |||
|The left cup | |||
|The right cup | |||
* '''Prize''': (1) Flower Necklace | |||
* As you gussed the coin was in the cup on the right. You won first prize. | |||
|[UN] tried their luck! | |||
| | |||
|- | |||
|'''Act Bravely in a Just Cause''' | |||
|While walking near a lake you see someone fall into the water. You notice that no one else is around, and in a split-second decision decide to ___. | |||
|Jump in to save them | |||
* '''Prize''': (1) Gold Ring | |||
* Despite the ice-cold lake water, you struggle hard to rescue the unfortunate person and drag them to shore. After receiving emergency treatment, they finally regain consciousness and thank you profusely. | |||
|Summon lake spirit | |||
* '''Prize''': (1) Unidentified Insight | |||
* In a moment of inspiration, you loudly shouted at the lake that you had lost one of your citizens. As you had hoped, the god of the lake came to the surface to parley with you. As a reward for your forthrightness, the lake god sent the unfortunate citizen and the treasure at the bottom of the lake washing up onto the shore. | |||
|[UN] saved someone from drowning! | |||
| | |||
|- | |||
|'''The Vampire's Request''' | |||
|A weakened, emaciated vampire stopped you in the road and begged for aid -- she had not fed for many days. You decide to ____. | |||
|Let her suck blood | |||
* '''Prize''': (2) Gold Ring | |||
* The ravenous vampire exhibited no restraint and took a lot of your blood. It took a while for you to recover, and although the vampire left a thank-you gift, you made a mental note not to do such dangerous things in the future. | |||
|Give her food | |||
* '''Prize''': (1) Basic Hire Card | |||
* You refused the vampire's request for blood but treated her to a hot meal. After having enough to eat, she left a thank-you gift and departed. | |||
|[UN] helped out the vampires in the way they required. | |||
| | |||
|- | |||
|'''Cave-In Accident''' | |||
|A cave-in occurred at the mine, the panicked miners looked to you for a quick decision as to what to do. | |||
|Prioritize saving lives | |||
* '''Prize:''' (5) Informed Insight | |||
* You ordered your Fellows to lead everyone to safety as quickly as possible. Just as you and the last miner stepped out of the cave, the roof collapsed behind you. Everyone breathed a sigh of relief, fortunately no one had been injured. | |||
|Find a sturdy support | |||
* '''Prize:''' (1) Fame | |||
* You commanded your Fellows to buttress the main structure of the mine with huge stones and wait for it to stabilize before reinforcing it further. A catastrophe was averted and everyone breathed a sigh of relief. | |||
|[UN] saved everyone! | |||
| | | | ||
|} | |} | ||
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Avar recalled his initial dream in life. | Avar recalled his initial dream in life. | ||
==External Links== | |||
[https://mars.games/about.html Isekai: Slow Life ©2023 Mars Era (HK) Limited]{{Mars.games.disclaimer}} |
Latest revision as of 06:35, 27 December 2023
The Unlock Requirements to access the `Stage` section: Have (1) Fellow.
Adventuring isn’t possible without enough Gold. It costs Gold to progress through stages. The higher a Fellow's Power, the less Gold they’ll consume when adventuring.
The ability to use ☑️ Auto to progress through stages unlocks at Rank 4.
Once a player reaches Rank 30 or purchases a Monthly Pass, the Auto Handle function will be unlocked.
After clearing chapter 150 the Full-Auto function will be unlocked. Full-Auto will automatically Explore, Motivate, and Negotiate.
After the player reaches Rank 35 the number of uncompleted stage events that can be stored in the events list will increase to 100.
Stage Events
While adventuring, there is a chance to encounter various random events that will grant large rewards once completed. There are three types of events you can encounter.
- Fellow Assignment Events
- Choice Events
- Random Events
Fellow Assignment Events
These Events have a range of 1-4 slots to Assign Fellows to handle the management of completing the event. Certain events will only appear after a certain amount of progress in the game.
ExpandFellow Events |
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Choice Event
Offers 1-2 choices with an occasional third option that allows you to delay picking a choice. Regardless of choice, which will result in a different reward
ExpandChoice Encounters |
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Random Event
These events require no choice from the player and appear intermittently through the progression of stages. They often have a small description of an event and give the player a random item, a random amount of Fame,
ExpandRandom Encounters |
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Bosses
Fellows will compete with bosses based on their attributes. Whoever has a higher attribute wins.
When negotiating with bosses, use Gold or Secret Realm Horns to motivate your Fellows. Motivating Fellows will temporarily improve their attributes.
Defeating bosses earn a huge amount of rare rewards, as well as experience for leveling up Fellows.
Bosses can be a fight or "challenge" or convincing
Win is based on power/POW level
You can "Challenge" the boss or "Leave". Choosing "Leave" does *not* result in missing the challenge, rather it allows you to delay completing it
Items
Gold Motivation
Item Motivation
Completing the Boss typically results in the player being awarded a Fairy Bottle, Fellow EXP, and Fame
Stage | Boss Title | Boss POW | Fame | Fellow EXP |
---|---|---|---|---|
144-6 | Mountain Residents | 6.272M | +8 | 20.57K |
Story Line
[spoiler warning here...]
Stage 210-6
A few days later. Early morning.
- Cimitir - [Username], Diaz secretly drove away a crane!
- Player - What?
- Player - Go find him, he shouldn't have gone far.
- Erica - [Username]...
- Player - No need to say, I know. Let's go to the mine!
232-6
- Avar - Jewlry, Mammon, you are much happier than when I left. Cimitir is the same.
- Jewlry - Yes! Jewlry remembered what she truly likes.
- Jewlry - Look at these shiny things~ even more beautiful than gold.
- Mammon - Lord Avar, I remembered what I truly want to do: invent Magic Ore machines.
- Mammon - Look, this is a Magic Ore wheelchair, Magic Ore mine cart, Magic Ore aircraft...
- Mammon - These are all my inventions.
- Player - Let me explain Cimitir's situation.
- NEGOTIATE with Avar [12.94m]
- Player- Cimitir remembered her true dream.
- Player- She gave up land and property and started building suitable houses for people of different races.
- Avar- ...I don't understand. I don't understand why you are happy.
- Avar- Jewlry, Cimitir, Mammon. I gave you gold, land, and mines.
- Avar- This is what you desire, yet you are not happy.
- Avar- But now, you hold onto things I don't understand, doing things I don't understand...
- Avar- Yet you are very happy. Why?
- Player- Ah...because you got it wrong. You didn't give them what they truly wanted.
Avar doesn't understand why everyone is so happy.
233-6
- Player- Do you have any hobbies? Or things you want to do? Or dreams?
- Avar fell into a long silence.
- Avar- I...don't have any.
- Avar- No, wait, I like making money.
- Player- Not that, something more fundamental.
- Player-You are a merchant, right? Why did you become a merchant in the first place?
- Player- If you just want to make money, there are easier ways, right?
- NEGOTIATE with Avar [13.07m]
- Avar- I think I remember now.
- Avar- When I was young, I liked to travel around.
- Avar- To make it easier to go back and forth, I became a merchant.
- Avar- I seem to have a natural talent for business, always able to easily make a lot of money.
- Avar- After accumulating so much wealth that it couldn't be counted, I became the Archdemon of Greed.
Avar recalled his initial dream in life.