From Old Country Bumpkin to Master Swordsman in Isekai/Story
Plot 1: Master Swordsman in Isekai | |
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An ordinary morning. Around a corner in Drakenberg , the sound of intense metal clashes and roars echoes — | |
Hey, you over there, stop right there!!! | |
Please, listen to me! I'm not an intruder! | |
In the square, a middle-aged stranger anxiously defends himself. Despite his flustered expression, his sword moves with precision and grace, effortlessly countering Ira's fierce attacks. | |
(Such strong swordsmanship. But he doesn't seem hostile. Pulled in by an unseen force? Could it be?) | |
Hey there, it's me! | |
Suddenly, a cheerful voice erupts. Turning around, the said 'genius' is waving with a big smile. | |
This morning, I was inspecting the magus's summoning circle and thought of trying to summon someone else! Guess what? I ended up summoning five guests from another world! | |
An amazing surprise… You summoned 5 guests from another world? Where are the others? | |
Master! | |
I was summoned as well. | |
The recent battle nearly destroyed the street ahead. The middle-aged man, known as Beryl, sheaths his sword and bows his head in sincere apology. | |
I'm sorry; I couldn't control the intensity of the battle. I'll compensate for the damage caused. | |
It's alright, it's really not all your fault. Hermes? Hermes, where are you? | |
There's still one more guest from another world. I wonder where to? I'll go investigate! I'll leave this to you, Player !
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… | |
Player , I've got an idea.
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Hey, you're Beryl, right? Could you help train the guards in Drakenberg? I'll pay you, and you can use the money to cover the damages! | |
Uh, thank you. But I'm just an ordinary countryside man. | |
No problem, let's do it. My master trained the knights of the Liberion Order before, so he has plenty of experience. | |
Are there any other commissions to earn money? Send them my way! My master is amazing, he often helps adventurers with me! | |
Honestly this is a bit much. But, I'll help. After all, the 'culprits' of this event are my kids. I'll handle the commissions and other chores! |
Plot 2: Commission [Train the Guard] | |
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Guard |
Mr. Beryl is incredible! I couldn't see how he made a single move with his sword! |
A soldier who witnessed the battle muttered in awe. | |
Guard |
That sword skill… I couldn't even catch a single move! Even with a broken broom, I probably wouldn't stand a chance. |
That remark unexpectedly turns the situation in a surprising direction. | |
Citizen A |
Huh? Can the new Swordsman really duel with a broom? |
Citizen B |
What? Can that Swordsman really use a broom as a sword? |
Citizen C |
Seriously? The Swordsman really using a broom as sword? |
No, my sword is just an ordinary sword. | |
Beryl's objection is ignored. | |
And so, the peculiar misunderstanding begins to spread—the bizarre reputation of 'Swordsman Beryl' quickly spreads throughout Drakenberg. |
Plot 3: Commission [Train the New Guard] | |
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Is this commission to 'train the new guards'? Mr. Beryl, could you please— | |
Leave this to me, alright? | |
Suddenly, a cold voice interjects. | |
Commander |
Young lady, who are you? |
The captain looks at the girl in front of him, a hint of confusion on his face. | |
Commander |
No, this is a very important training. If possible, I'd prefer to entrust it to a man who…Hmm? |
Before he can finish, a soft metallic 'snap' echoes. By the time he comes to his senses, the weapon in his hand has quietly slipped away, landing firmly in Allucia's grasp. | |
Commander |
…! |
The surrounding soldiers gasp. However, Allucia has no intention of showing off; she simply returns the weapon to the captain with a clean, swift motion, then quietly states her name. | |
I am the Commander of the Liberion Order, Allucia Citrus. I once studied swordsmanship under Master Beryl. If you don't mind, may I take on this duty in place of my master? | |
Commander |
Incredible! Just Incredible! Just like Mr. Beryl, or perhaps even better—it's impossible to catch a glimpse of the moves! |
Commander |
Great! We have another reliable coach! Miss Allucia, we'll also need your help keeping things in check in the future for commissions related to safety! |
Plot 4: Commission [Apprehend the Thief] | |
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You chase the thief into the lively bazaar. However, the cornered thief keeps overturning booths, continuing his frantic escape. | |
Damn! Oh no, he's going to get away!!! | |
Allucia quickly scans the surroundings, spotting an opening in an instant. She leaps over booths, navigates narrow alleys, and with a few graceful jumps, directly blocking the thief's path. | |
Thief |
Eek…! |
The thief, in a panic, tries to topple a wooden crate beside him to block her. However, Allucia's swift and precise move strikes decisively. With a crisp 'snap', the thief collapses to the ground. | |
Oh wow, Allucia! That was amazing! | |
However, Allucia gently shakes her head. | |
No, I didn't do well enough. | |
I acted instinctively to protect the vendor. | |
But… if it were Master, he would have resolved it without causing harm. | |
(Mr. Beryl and Miss Allucia are both really good people. | |
Allucia adjusts her breathing, straightens her back, and regains her composure. | |
Let's head back. There are many more commissions. Next time, I'll learn from this and handle it more perfectly. |